2007-12-03 |
havoc | added r_refdef.rtlightstylevalue which is a float versi... |
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2007-12-03 |
havoc | the light has been defeated by the shadow (r_light... |
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2007-12-02 |
havoc | r_speeds now shows number of lightmap updates (and... |
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2007-11-13 |
havoc | removed cl_particles_explosions_smoke cvar and code |
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2007-11-13 |
havoc | added separate world surfaces and world triangles stats... |
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2007-11-12 |
havoc | optimized SHOWLMP code (only used by Nehahra) to not... |
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2007-11-12 |
havoc | avoid one viewclear each frame |
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2007-11-09 |
divverent | add Blub's r_track_sprites for SPR_LABEL* |
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2007-10-16 |
divverent | Write an OpenDML AVI index (indx... ix00, ix01... ixfsc... |
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2007-09-30 |
havoc | implemented pvs support in water reflection rendering... |
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2007-09-22 |
havoc | implemented r_glsl_water cvar (refraction and reflectio... |
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2007-09-04 |
havoc | added r_view.showdebug flag, which is used to disable... |
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2007-06-17 |
havoc | changed all references to entity_render_t->frame to... |
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2007-06-15 |
havoc | changed the meaning of VF_PERSPECTIVE false after discu... |
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2007-06-14 |
havoc | implemented csqc VF_PERSPECTIVE, still needs more work... |
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2007-06-14 |
havoc | when spectating in nexuiz, use the current viewentity... |
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2007-06-10 |
havoc | load csprogs.dat after it is downloaded |
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2007-05-20 |
divverent | new option -capturedemo to capture a demo to an AVI... |
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2007-05-11 |
havoc | moved almost all server cvars to sv_main.c and added... |
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2007-05-07 |
havoc | reduced uninitialized memory a bit more |
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2007-05-07 |
havoc | rewrote server sendstates building code, no longer... |
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2007-05-07 |
havoc | now sends player physics variables as stats, including... |
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2007-05-07 |
havoc | changed rain to spawn particles without collisions... |
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2007-05-04 |
havoc | fixed broken trails (introduced by my attempt to fix... |
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2007-05-01 |
havoc | significant cleanup of input networking code (reorganiz... |
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2007-04-30 |
havoc | implemented QW skin support, it's broken on skins that... |
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2007-04-24 |
havoc | added DP_SV_MODELFLAGS_AS_EFFECTS extension, this adds... |
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2007-04-22 |
havoc | fixed several bugs in fog code, it basically wasn't... |
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2007-04-19 |
havoc | changed VERTEXFOGTABLE macro to not use a global variable |
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2007-04-17 |
havoc | moved calls of CL_ReadDemoMessage and CL_SendMove from... |
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2007-04-17 |
havoc | replaced cl_nettimesyncmode with 3 cvars cl_nettimesync... |
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2007-03-17 |
havoc | play a different sound (sound/misc/talk2.wav) for team... |
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2007-03-16 |
havoc | fixed cl_autodemo |
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2007-03-14 |
havoc | added cl_particles_rain and cl_particles_snow cvars... |
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2007-03-11 |
havoc | implemented .loc file support, including some editing... |
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2007-03-08 |
havoc | implemented shadow caster culling by creating a frustum... |
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2007-03-08 |
havoc | reworked prediction code to work better when riding... |
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2007-03-01 |
havoc | implemented r_shadow_culltriangles cvar (on by default... |
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2007-02-28 |
havoc | remove an unused extern |
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2007-02-23 |
havoc | patch from div0 that makes curl downloads stay connecte... |
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2007-02-23 |
havoc | patch from div0 that adds clientside culling of entitie... |
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2007-02-19 |
havoc | moved cl.movesequence/cl.servermovesequence to cls... |
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2007-02-19 |
havoc | fixed stair smoothing code so it no longer jitters... |
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2007-02-18 |
havoc | renamed CL_Move to CL_Input to avoid confusion with... |
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2007-02-15 |
havoc | cleaned up client qc, menu qc, and server qc VM initial... |
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2007-02-12 |
havoc | added cl_nettimesyncmode cvar to choose the method... |
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2007-02-12 |
havoc | removed cl.timenonlerp (reverted to using cl.time) |
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2007-02-08 |
havoc | removed CL_UpdateEntities call in CSQC rendering code |
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2007-02-06 |
havoc | no longer sends moves if time is not moving forward... |
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2007-02-05 |
havoc | redesigned input networking code (still same protocol... |
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2007-01-28 |
havoc | added Debug_Polygon functions for testing, these are... |
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2007-01-23 |
havoc | changed the not-very-useful min/avg/max part of timedem... |
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2007-01-23 |
havoc | eliminated cl.csqc_entities array and related fields |
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2007-01-23 |
havoc | significant cleanup of CL_UpdateEntities, GL_UpdateNetw... |
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2007-01-22 |
havoc | implemented csprogs.dat downloading with special dlcach... |
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2007-01-22 |
havoc | moved EF_MUZZLEFLASH checking to CL_MoveLerpEntityState... |
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2007-01-21 |
havoc | implemented individual file downloads on darkplaces... |
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2006-11-15 |
havoc | fixed view location bugs in csqc; it was reading the... |
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2006-10-23 |
havoc | got rid of cl.qw_spectator flag because it can be deter... |
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2006-09-16 |
havoc | removed video capture formats other than AVI I420 as... |
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2006-09-16 |
havoc | implemented direct AVI video capture using the I420... |
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2006-08-29 |
havoc | another patch from div0 to improve ping parsing behavio... |
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2006-08-26 |
havoc | CSQC fixes (less broken, still not spec compliant) |
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2006-07-10 |
havoc | changed how ping report hiding operates, so that it... |
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2006-07-09 |
havoc | added ping and status command output parsing in the... |
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2006-06-11 |
havoc | added HDR bloom feature, not very different from bloom... |
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2006-06-01 |
havoc | removed TE_VORESPIKE, no idea how it came into existenc... |
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2006-05-30 |
havoc | fixed several crashes in video capture code when files... |
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2006-05-28 |
havoc | further tweaks to prediction |
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2006-05-25 |
havoc | replaced cl_beams_relative cvar with cl_beams_quakeposi... |
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2006-05-25 |
havoc | fixed crashes when changing a few settings while playin... |
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2006-05-12 |
havoc | reorganized a lot of renderer variables into r_refdef... |
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2006-05-10 |
havoc | improved setinfo handling so that quakeworld works... |
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2006-05-09 |
havoc | significantly reworked the cl_movement code, now predic... |
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2006-04-30 |
havoc | changed svc_setangle to cause interpolated turning... |
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2006-04-26 |
havoc | optimized handling of decals, which increased timedemo... |
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2006-04-20 |
havoc | replaced rainsplash animation with just a single partic... |
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2006-04-18 |
havoc | rewrote timing code, now a much better and very differe... |
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2006-04-12 |
havoc | changed cshifts[] to use floats instead of ints, this... |
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2006-04-08 |
havoc | made darkplaces able to compile as C++ again, and fixed... |
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2006-04-04 |
havoc | added particle effect scripting using effectinfo.txt... |
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2006-03-25 |
sajt | cl_autodemo, when set to true, automatically records... |
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2006-03-21 |
havoc | renamed varray_ arrays to rsurface_array_, and they... |
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2006-03-21 |
havoc | moved SCR_UpdateScreen and SCR_DrawScreen code to cl_sc... |
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2006-03-17 |
havoc | added GLSL shader path for normal rendering stage,... |
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2006-03-15 |
havoc | moved many cl_ prefixed variables into cl. or cls. |
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2006-03-15 |
havoc | removed cgame and ui code (both unused), this reduces... |
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2006-03-14 |
havoc | fix crosshair 6, and allow custom crosshairs up to 32 |
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2006-03-04 |
havoc | replaced sbarpic_t with cachepic_t in sbar code (saves... |
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2006-03-04 |
havoc | optimizations and refactoring to get a small (1-2%... |
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2006-02-26 |
havoc | qw support is 99% working |
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2006-02-25 |
havoc | QW support getting very close |
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2006-02-25 |
havoc | QW support getting closer |
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2006-02-25 |
havoc | moved parse_model_precache and parse_sound_precache... |
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2006-02-24 |
havoc | beginnings of qw protocol support |
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2006-02-24 |
havoc | renamed cl.protocol to cls.protocol |
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2006-02-23 |
havoc | added qw compatible "rcon" support (allows a client... |
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2006-02-23 |
havoc | merged NetConn_SendReliableMessage into NetConn_SendUnr... |
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2006-02-20 |
havoc | fix player not being able to move bug introduced by... |
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2006-02-16 |
havoc | reworked input timing a bit more, now cl_movement 1... |
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