moved calls of CL_ReadDemoMessage and CL_SendMove from CL_ReadFromServer
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 17 Apr 2007 11:50:04 +0000 (11:50 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 17 Apr 2007 11:50:04 +0000 (11:50 +0000)
commite949596a177cb35c6d5b3e9d6f25e187e546a82a
treee0ca429add622374c7aea5da12d4bd2ec50991c9
parentb7f325e58a187dc867335b02c4fd62b288bb5cbe
moved calls of CL_ReadDemoMessage and CL_SendMove from CL_ReadFromServer
to the main loop
renamed CL_ReadFromServer to CL_UpdateWorld, and it is now called even
if not connected (to clear the r_refdef entities/lights info, and the
num_brushmodels)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7116 d7cf8633-e32d-0410-b094-e92efae38249
cl_main.c
client.h
host.c