replaced cl_beams_relative cvar with cl_beams_quakepositionhack and cl_beams_instanta...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 25 May 2006 04:12:05 +0000 (04:12 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 25 May 2006 04:12:05 +0000 (04:12 +0000)
commitcf2e012dfd3473a603ea187e87124cf6b6d29d7e
tree444f0f3e141d3f599799a4908a1b6d2947599601
parent84abed4f5fb96c3812143d967aa065e49e55d19d
replaced cl_beams_relative cvar with cl_beams_quakepositionhack and cl_beams_instantaimhack and rewrote the relevant code, it now works like quake (except with instant aiming in the case of the instantaimhack) and applies only to your player

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6380 d7cf8633-e32d-0410-b094-e92efae38249
cl_main.c
cl_parse.c
client.h
clvm_cmds.c
menu.c
r_lightning.c
todo