when spectating in nexuiz, use the current viewentity for scoreboard
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 14 Jun 2007 00:37:15 +0000 (00:37 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 14 Jun 2007 00:37:15 +0000 (00:37 +0000)
commit0fea23de50bb8364a3bdd9d231eebcbbefebeb8a
treed8781f7b11e051458a10874b57b41664e1f0001d
parent509cd0f8b294f7466a6f390518edad67fff1bc70
when spectating in nexuiz, use the current viewentity for scoreboard
information rather than the real player entity
(renamed cl.playerentity to cl.realplayerentity and made playerentity
update whenever viewentity is set to a valid client entity)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7412 d7cf8633-e32d-0410-b094-e92efae38249
cl_parse.c
client.h