now sends player physics variables as stats, including slowmo, gravity,
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 7 May 2007 03:41:11 +0000 (03:41 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 7 May 2007 03:41:11 +0000 (03:41 +0000)
commita9be87735a48f0cf3ccf143e661f6bd917091730
treebfe88acb6408b7f8826d8a88770f94acbbf5877e
parent8a77a745ddb6d1a6e48eeab798e3e0d9338f09c5
now sends player physics variables as stats, including slowmo, gravity,
and sys_ticrate, this avoids the need to stuffcmd cl_movement cvars
on servers that provide the ticrate stat the cl_netinputpacketspersecond
cvar is no longer important, this also seems to improve demo recording

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7242 d7cf8633-e32d-0410-b094-e92efae38249
cl_input.c
cl_main.c
cl_parse.c
client.h
host.c
host_cmd.c
quakedef.h
server.h
sv_main.c
sv_user.c