moved many cl_ prefixed variables into cl. or cls.
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 15 Mar 2006 07:02:56 +0000 (07:02 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 15 Mar 2006 07:02:56 +0000 (07:02 +0000)
commit123d759d4e8793229127f44661afe7c1960fae99
tree4ec59dd264d4a2a38bf7a499004c077498f2035f
parent780934a7d98fc6f0a6d65ac8577bfc24dba3eebd
moved many cl_ prefixed variables into cl. or cls.
made most menu functions static
removed WORKINGLQUAKE support from cl_particles.c and moved particle allocation to cl_main.c (where all the other arrays are allocated)
renamed cl_activevideos to cl_num_videos and videoarray to cl_videos (did not move these into cls. however)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6117 d7cf8633-e32d-0410-b094-e92efae38249
24 files changed:
cl_collision.c
cl_input.c
cl_main.c
cl_parse.c
cl_particles.c
cl_screen.c
cl_video.c
client.h
clvm_cmds.c
csprogs.c
csprogs.h
gl_rsurf.c
host.c
menu.c
meshqueue.c
netconn.c
netconn.h
protocol.c
r_crosshairs.c
r_lightning.c
snd_main.c
snd_mix.c
view.c
wad.c