added r_refdef.rtlightstylevalue which is a float version of the normal
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 3 Dec 2007 11:57:09 +0000 (11:57 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 3 Dec 2007 11:57:09 +0000 (11:57 +0000)
commit2bcead6482aaa294263f945688ac57541447440a
tree998933b4c7a9c894d5698b0e20e5353f98b28a30
parented3f1b3adcfabfec79650875f5307ddac5555878
added r_refdef.rtlightstylevalue which is a float version of the normal
lightstylevalue array, but this one is always interpolated (lightstyle
interpolation does not harm rtworld performance)
cleaned up Q1BSP LightPoint code

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7759 d7cf8633-e32d-0410-b094-e92efae38249
cl_main.c
client.h
gl_rmain.c
model_brush.c
r_shadow.c