the light has been defeated by the shadow (r_light moved into r_shadow)
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 3 Dec 2007 10:47:57 +0000 (10:47 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 3 Dec 2007 10:47:57 +0000 (10:47 +0000)
commite2f3aafe7b60f54c50f29d0358132034cfb21e07
treefece7d1227dcadfd03cf2b52c4d42e0113e5633d
parentf023cb7c5796237f365a5c90fb51f87081d67216
the light has been defeated by the shadow (r_light moved into r_shadow)
overhauled gl_draw.c draw_generate* code and embedded images
cleaned up and improved r_editlights light sprite handling

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7756 d7cf8633-e32d-0410-b094-e92efae38249
15 files changed:
client.h
darkplaces-dedicated.dsp
darkplaces-sdl.dsp
darkplaces.dsp
gl_draw.c
gl_rmain.c
makefile.inc
palette.c
palette.h
r_light.c [deleted file]
r_light.h [deleted file]
r_shadow.c
r_shadow.h
render.h
sbar.c