2008-01-27 |
havoc | some surface rendering code cleanup |
blob | commitdiff | raw |
2008-01-27 |
havoc | implemented r_glsl_usegeneric cvar, this causes generic... |
blob | commitdiff | raw | diff to current |
2008-01-27 |
black | Add R_SelectScene and R_GetScenePointer that encapsulat... |
blob | commitdiff | raw | diff to current |
2008-01-27 |
havoc | rewrote most of the VM_Polygon/DebugPolygon code, it... |
blob | commitdiff | raw | diff to current |
2008-01-25 |
havoc | implemented framerate-dependent particle quality reduct... |
blob | commitdiff | raw | diff to current |
2008-01-22 |
havoc | fixed sprites rendering incorrectly in reflections... |
blob | commitdiff | raw | diff to current |
2008-01-18 |
havoc | lowered fresnel power in GLSL shader from 5.0 to 2... |
blob | commitdiff | raw | diff to current |
2008-01-18 |
havoc | disable water clipping plane while rendering sky, this... |
blob | commitdiff | raw | diff to current |
2008-01-17 |
havoc | fix a syntax error in the GLSL shader for vertextexture... |
blob | commitdiff | raw | diff to current |
2008-01-13 |
divverent | fix one typo and one uncleanness in the glsl shader... |
blob | commitdiff | raw | diff to current |
2008-01-13 |
havoc | go back to using MATERIALFLAGMASK_DEPTHSORTED for trans... |
blob | commitdiff | raw | diff to current |
2008-01-13 |
havoc | fix typo that broke rtlights on vertex texture blend... |
blob | commitdiff | raw | diff to current |
2008-01-12 |
divverent | fix r_glsl_dumpshader |
blob | commitdiff | raw | diff to current |
2008-01-10 |
havoc | implemented q3bsp vertex texture blending (GL20 path... |
blob | commitdiff | raw | diff to current |
2008-01-10 |
havoc | use GL20TU_ enum values instead of constant texture... |
blob | commitdiff | raw | diff to current |
2008-01-10 |
havoc | reworked transparent sorting of MATERIALFLAG_BLENDED... |
blob | commitdiff | raw | diff to current |
2008-01-10 |
havoc | remove unused allowedpermutations field |
blob | commitdiff | raw | diff to current |
2008-01-09 |
havoc | changed hvec types to half types fixing warnings in... |
blob | commitdiff | raw | diff to current |
2008-01-07 |
black | Move a part of r_refdef_t into a new r_refdef_scene_t... |
blob | commitdiff | raw | diff to current |
2008-01-05 |
havoc | significant cleanup of GLSL setup code |
blob | commitdiff | raw | diff to current |
2008-01-04 |
black | Refactor the code to make r_view and r_viewcache member... |
blob | commitdiff | raw | diff to current |
2008-01-02 |
divverent | before calling Mod_CanSeeBox_Trace or TraceLineOfSight... |
blob | commitdiff | raw | diff to current |
2007-12-28 |
divverent | sprite tracking distance fix; update inverse view matri... |
blob | commitdiff | raw | diff to current |
2007-12-28 |
divverent | make SPR_LABEL use neither depth test nor fog; make... |
blob | commitdiff | raw | diff to current |
2007-12-27 |
divverent | oops... could not have optimized this, putting back... |
blob | commitdiff | raw | diff to current |
2007-12-25 |
havoc | some minor cleanup |
blob | commitdiff | raw | diff to current |
2007-12-25 |
divverent | fog table now at developer >= 100 |
blob | commitdiff | raw | diff to current |
2007-12-25 |
havoc | fix t->lightmapcolor on fullbright surfaces |
blob | commitdiff | raw | diff to current |
2007-12-24 |
divverent | consistently move scenebrightness after contrastboost |
blob | commitdiff | raw | diff to current |
2007-12-23 |
divverent | the formula for fog was right... note that it uses... |
blob | commitdiff | raw | diff to current |
2007-12-23 |
divverent | fix fog after r_restart |
blob | commitdiff | raw | diff to current |
2007-12-23 |
divverent | fix remaining fog bug with fixed function, r_view.color... |
blob | commitdiff | raw | diff to current |
2007-12-23 |
havoc | colormod values above 1 1 1 should work properly with... |
blob | commitdiff | raw | diff to current |
2007-12-22 |
divverent | forgot to add fog_start to the fog range... now it... |
blob | commitdiff | raw | diff to current |
2007-12-22 |
divverent | forgot to compare fog mask table range, too |
blob | commitdiff | raw | diff to current |
2007-12-22 |
havoc | implemented fog texture building support for the new... |
blob | commitdiff | raw | diff to current |
2007-12-22 |
divverent | first part of fog changes: no longer use a complex... |
blob | commitdiff | raw | diff to current |
2007-12-21 |
havoc | fix bug in RSurf_ActiveWorldEntity (now sets basepolygo... |
blob | commitdiff | raw | diff to current |
2007-12-20 |
havoc | reenabled R_UpdateAllTextureInfo calls when lighting... |
blob | commitdiff | raw | diff to current |
2007-12-18 |
havoc | moved entity_render_t modellight_* field updates from... |
blob | commitdiff | raw | diff to current |
2007-12-11 |
divverent | now really fix fog + HDR |
blob | commitdiff | raw | diff to current |
2007-12-11 |
divverent | oops... fog is now colorscaled, so handle this correctl... |
blob | commitdiff | raw | diff to current |
2007-12-09 |
divverent | fog gets additional parameters mindist and maxdist... |
blob | commitdiff | raw | diff to current |
2007-12-08 |
divverent | making fog consistent with skybox fog when HDR, scenebr... |
blob | commitdiff | raw | diff to current |
2007-12-08 |
havoc | color r_shownromals white at the tips |
blob | commitdiff | raw | diff to current |
2007-12-08 |
havoc | made r_shownormals value control the length of the... |
blob | commitdiff | raw | diff to current |
2007-12-07 |
havoc | fix fog, it now matches GL_EXP2 fog as it was meant... |
blob | commitdiff | raw | diff to current |
2007-12-06 |
havoc | fix mistakes in the fix for the previous mistakes in... |
blob | commitdiff | raw | diff to current |
2007-12-06 |
havoc | fix two mistakes in glsl/default.glsl deluxemapping... |
blob | commitdiff | raw | diff to current |
2007-12-03 |
havoc | added r_refdef.rtlightstylevalue which is a float versi... |
blob | commitdiff | raw | diff to current |
2007-12-03 |
havoc | fix crash on entities with missing models (bug introduc... |
blob | commitdiff | raw | diff to current |
2007-12-03 |
havoc | the light has been defeated by the shadow (r_light... |
blob | commitdiff | raw | diff to current |
2007-12-03 |
havoc | fixed bug that made r_water reflections use the wrong... |
blob | commitdiff | raw | diff to current |
2007-12-02 |
havoc | fix r_waterscroll |
blob | commitdiff | raw | diff to current |
2007-12-02 |
havoc | added r_lerplightstyles cvar which now defaults off... |
blob | commitdiff | raw | diff to current |
2007-12-02 |
havoc | reworked lightstyle chains code to use a struct, and... |
blob | commitdiff | raw | diff to current |
2007-11-29 |
black | Add TEXF_PERSISTENT and R_PurgeTexture which only frees... |
blob | commitdiff | raw | diff to current |
2007-11-28 |
havoc | small optimization to use of texture_t->currenttexmatri... |
blob | commitdiff | raw | diff to current |
2007-11-28 |
havoc | changed texture formats from RGBA to BGRA, yes this... |
blob | commitdiff | raw | diff to current |
2007-11-27 |
black | Rework cl_video to use dyntextures. |
blob | commitdiff | raw | diff to current |
2007-11-20 |
havoc | changed FogPoint_World/Model code to use unsigned int... |
blob | commitdiff | raw | diff to current |
2007-11-13 |
havoc | added separate world surfaces and world triangles stats... |
blob | commitdiff | raw | diff to current |
2007-11-12 |
havoc | added a non-diffuse non-specular path for model lightin... |
blob | commitdiff | raw | diff to current |
2007-11-12 |
divverent | added cvar r_fixtrans_auto to automatically call fixtra... |
blob | commitdiff | raw | diff to current |
2007-11-12 |
havoc | avoid one viewclear each frame |
blob | commitdiff | raw | diff to current |
2007-11-12 |
havoc | renamed a few r_speeds 2 timereport values to reduce... |
blob | commitdiff | raw | diff to current |
2007-11-09 |
divverent | add Blub's r_track_sprites for SPR_LABEL* |
blob | commitdiff | raw | diff to current |
2007-11-02 |
havoc | shorten the "watervisibility" title in r_speeds 2 mode... |
blob | commitdiff | raw | diff to current |
2007-10-17 |
divverent | do contrastboost before reflection; move fog behind... |
blob | commitdiff | raw | diff to current |
2007-10-17 |
havoc | disable water rendering without r_glsl because the... |
blob | commitdiff | raw | diff to current |
2007-10-17 |
havoc | removed some code scraps from previous patch |
blob | commitdiff | raw | diff to current |
2007-10-17 |
havoc | implemented a fixed function fallback for water, but... |
blob | commitdiff | raw | diff to current |
2007-10-15 |
havoc | implemented MATERIALFLAG_REFRACTION |
blob | commitdiff | raw | diff to current |
2007-10-15 |
havoc | renamed r_glsl_water* to r_water* because I am adding... |
blob | commitdiff | raw | diff to current |
2007-10-09 |
havoc | fix typo |
blob | commitdiff | raw | diff to current |
2007-10-09 |
havoc | fix water plane center calculation (it was never cleared) |
blob | commitdiff | raw | diff to current |
2007-10-07 |
divverent | sorry... dp_refract parameters should work THAT way... |
blob | commitdiff | raw | diff to current |
2007-10-07 |
divverent | changed reflect/refract keywords to |
blob | commitdiff | raw | diff to current |
2007-10-03 |
divverent | Cleaned up reflection and refraction a bit; added Q3... |
blob | commitdiff | raw | diff to current |
2007-10-01 |
havoc | fix uninitialized variables |
blob | commitdiff | raw | diff to current |
2007-10-01 |
havoc | reworked R_Water_StartFrame to fix the bug that changes to |
blob | commitdiff | raw | diff to current |
2007-10-01 |
havoc | r_showtris/r_shownormals/r_showcollisionbrushes are... |
blob | commitdiff | raw | diff to current |
2007-09-30 |
havoc | implemented pvs support in water reflection rendering... |
blob | commitdiff | raw | diff to current |
2007-09-30 |
havoc | fix a bug where map becomes invisible (just sky) when... |
blob | commitdiff | raw | diff to current |
2007-09-25 |
havoc | attempt to fix unintentionally forced gloss problems |
blob | commitdiff | raw | diff to current |
2007-09-24 |
havoc | fix a crash in levels without water |
blob | commitdiff | raw | diff to current |
2007-09-24 |
havoc | fix incorrect casts in the default.glsl shader |
blob | commitdiff | raw | diff to current |
2007-09-24 |
havoc | revised water shader, less refraction, more focus on... |
blob | commitdiff | raw | diff to current |
2007-09-22 |
havoc | implemented r_glsl_water cvar (refraction and reflectio... |
blob | commitdiff | raw | diff to current |
2007-09-19 |
havoc | limit r_bloom_colorexponent to 32 |
blob | commitdiff | raw | diff to current |
2007-09-04 |
havoc | made r_view.showdebug affect more r_show* features |
blob | commitdiff | raw | diff to current |
2007-09-04 |
havoc | added r_view.showdebug flag, which is used to disable... |
blob | commitdiff | raw | diff to current |
2007-08-30 |
havoc | turn off r_glsl if compilation of the lowest level... |
blob | commitdiff | raw | diff to current |
2007-08-27 |
havoc | implemented q3 shader keyword polygonoffset |
blob | commitdiff | raw | diff to current |
2007-08-23 |
havoc | implemented support for GL_ARB_texture_compression... |
blob | commitdiff | raw | diff to current |
2007-08-11 |
havoc | added a FIXME comment about r_glsl 1 not working proper... |
blob | commitdiff | raw | diff to current |
2007-08-11 |
havoc | fix brightness of fullbright entities in r_glsl 1 mode... |
blob | commitdiff | raw | diff to current |
2007-07-15 |
divverent | fix typo in r_glsl_dumpshader message |
blob | commitdiff | raw | diff to current |
2007-07-08 |
havoc | fixed bug in gl_lightmaps code that made it not work... |
blob | commitdiff | raw | diff to current |
2007-06-29 |
divverent | oops, missing \n |
blob | commitdiff | raw | diff to current |
next |