disable water clipping plane while rendering sky, this fixes the "black
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 18 Jan 2008 11:45:39 +0000 (11:45 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 18 Jan 2008 11:45:39 +0000 (11:45 +0000)
commitd2a702dd2a819bf35f9bd82cc64d4fa668e53bc5
treeefa1da88af52f50d9fb6f8d12c4976f14df97358
parent0e5fb63a759093acf863fc2cf0fca0284a3a5768
disable water clipping plane while rendering sky, this fixes the "black
sky" bug in reflection/refraction rendering

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7974 d7cf8633-e32d-0410-b094-e92efae38249
gl_rmain.c
r_shadow.c