oops... could not have optimized this, putting back old code (fixes fog too bright...
authordivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 27 Dec 2007 18:43:42 +0000 (18:43 +0000)
committerdivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 27 Dec 2007 18:43:42 +0000 (18:43 +0000)
commit7d94bbaa451e955e17d6f746609de0d9f7f65784
tree7bd7c94724660a65c39995c1a28cdda8faceda1e
parenta47858e13a6be511762d868112c5391ebd2037ce
oops... could not have optimized this, putting back old code (fixes fog too bright bug at r_glsl 0, but contrastboost being set)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7870 d7cf8633-e32d-0410-b094-e92efae38249
gl_rmain.c