changed FogPoint_World/Model code to use unsigned int instead of signed
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 20 Nov 2007 20:43:35 +0000 (20:43 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 20 Nov 2007 20:43:35 +0000 (20:43 +0000)
commite68f44435279e9556ed5ad7d70b2bdb3cc997a06
tree4b8ef86eb11345aeee28a009248ba50064c814f6
parentae2e7cc68682f9647bdc2b19e8243006709a88b6
changed FogPoint_World/Model code to use unsigned int instead of signed
int, this fixes a crash reported by Andreas Dehmel in certain quoth
maps, I have no idea how coordinates can be negative though

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7708 d7cf8633-e32d-0410-b094-e92efae38249
gl_rmain.c