r_showtris/r_shownormals/r_showcollisionbrushes are no longer obscured
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 1 Oct 2007 03:37:39 +0000 (03:37 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 1 Oct 2007 03:37:39 +0000 (03:37 +0000)
commit15c442ea999fd0159430991b3a13aa92311f142f
tree8acb7343c5c693742f2a69a73aa777a9c92366d3
parent545926ff9670b675714b3b2d8acbfe19e08483f3
r_showtris/r_shownormals/r_showcollisionbrushes are no longer obscured
by bmodels and things that are drawn later, they now get their own
rendering stage, and have been moved after transparencies, also changed
them to use alpha blend, where their value controls the opacity

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7599 d7cf8633-e32d-0410-b094-e92efae38249
gl_rmain.c
gl_rsurf.c
model_alias.c
model_brush.c
model_shared.h
render.h