100% untested: additionally apply mastervolume to ambient sound channels
[divverent/darkplaces.git] / gl_backend.c
2010-11-14 havocrename meshes to draws in r_speeds report
2010-10-28 havocfix MSVC2008 compilation again
2010-10-13 divverentr_water_scissormode: 0 = none, 1 = glScissor, 2 = glSci...
2010-10-10 divverentI have no idea why, but R_Viewport_TransformToScreen...
2010-09-17 havocremove r_shadow_texturetype cvar (now always uses 2D...
2010-09-16 havocchange D3D9 implementation of TEXTYPE_SHADOWMAP texture...
2010-09-12 tomazFix stencil shadows in D3D9
2010-08-30 havocfix components parameter on a few TexCoordPointer norma...
2010-08-24 havocoverhauled dynamic vertex rendering in DX9 based on...
2010-08-19 havocfix almost all g++ -pedantic warnings
2010-08-09 havocfix a few warnings
2010-07-25 divverentfix v_flipped with near clip plane (water, warpzone)
2010-07-15 havocfix r_shadows 2 shadowmapping by rendering to the corre...
2010-07-14 havocfix more mingw warnings
2010-07-03 havocimplemented Direct3D9 renderer (off by default), not...
2010-07-02 havocadd DeviceLost and DeviceRestored functions to R_Module...
2010-05-09 havocchanged R_Mesh_PrepareVertices_*_Unlock and _Lock funct...
2010-05-01 havocoverhauled vertex formats, now supports 100% interleave...
2010-01-31 havocfix a bunch of warnings
2010-01-07 havocno longer uses rectangle textures for deferred renderin...
2010-01-05 havocremove support for GL_EXT_compiled_vertex_array extension
2009-12-30 havocfix water rendering bugs where the clipping plane was...
2009-12-28 havocmoved almost all R_GetTexture calls into R_Mesh_TexBind
2009-12-27 havocchanged a ton of developer cvar checks into developer_e...
2009-12-23 havocthe beginnings of a cgGL rendering path experiment...
2009-12-21 havocuse floats rather than doubles for view matrix stuff
2009-12-21 havocadded gl_nopartialtextureupdates cvar which disables...
2009-12-20 havoceliminated R_Mesh_TextureState function and rmeshstate_...
2009-12-17 havocimplemented deferred rendering (r_shadow_deferred cvar...
2009-12-09 havocremoved DOT3 lighting path (bumpmapped lighting on...
2009-12-09 havocrenderer now uses vid.renderpath to select rendering...
2009-12-08 havocmore cleanup
2009-12-08 havocchanged R_Mesh_TexCombine to use GL_COMBINE_ARB mode...
2009-12-08 havocinitialize GL state only once at video start, rather...
2009-12-08 havocremoved R_Mesh_TexBind3D, R_Mesh_TexBindCubeMap, R_Mesh...
2009-12-08 havocconverted all code using gl_support_* variables to...
2009-12-08 havocmoved gl_state definition higher in the code
2009-12-07 havocremove unused tex1d parameters
2009-11-29 havocremoved 1D texture management code, not used by anything
2009-11-06 havocrenamed polygonelements, skyboxelements, skysphereeleme...
2009-10-24 eihrulsanity checks on shadowmap size relative to border...
2009-10-14 havocdo not use VBOs when gl_mesh_testarrayelement is 1
2009-10-03 havocadded r_renderview cvar (similar to scr_refresh but...
2009-10-01 eihrulbetter VSDCT transform
2009-09-23 divverentunbreak v_flipped :(
2009-09-22 havocimplemented omnidirectional shadowmapping using depth...
2009-09-15 havocfix errors and warnings in MSVC when compiling as C++
2009-09-13 havocadded detection of GL_EXT_framebuffer_object extension
2009-08-19 havocfix glDrawRangeElements issue with mesa
2009-07-08 havocfixed several warnings that appear with -std=gnu99...
2009-01-28 divverentmake DP compile with C++ again
2009-01-05 divverenthide the R_Mesh_Draw message unless developer is 100...
2008-05-07 havocchanged default gl_vbo from 1 to 3 to try to avoid...
2008-05-04 havocremoved gl_workaround_mac_texmatrix cvar because it...
2008-05-04 havocanother attempt at identifying mac texmatrix bug
2008-05-04 havocchanged gl_workaround_mac_texmatrix to additionally...
2008-05-04 havocchanged behavior of gl_workaround_mac_texmatrix, revert...
2008-05-03 havocfurther attempt at workaround for Mac texmatrix bug,
2008-04-23 havocadded gl_vbo 3 mode (which does not use EBO when firstt...
2008-04-12 havocadded gl_workaround_mac_texmatrix cvar to allow some...
2008-04-10 havocimplemented uint16 element array support, and use of...
2008-04-10 havocremoved unused R_Mesh_Draw_ShowTris
2008-04-06 havocfix div0's GL_BuildOrtho which break compilation on...
2008-04-03 divverenteliminate two calls to qglGetDoublev that possibly...
2008-03-08 havocanother attempt at fixing the Mac OSX rotating hud...
2008-02-27 havocone last try to beat the OSX texture scrolling bug...
2008-02-04 havochuge audit of dprints throughout engine, all notices...
2008-01-21 divverentremove superfluous newline after gl_vbostats text
2008-01-18 havocmake GL_SetupView_Orientation_FromEntity not blow away...
2008-01-05 havocGLSL code now prints the number of lines of leading...
2008-01-04 blackRefactor the code to make r_view and r_viewcache member...
2007-12-13 havocadded gl_vbo 2 mode to test performance of vertex buffe...
2007-10-17 havocremoved some code scraps from previous patch
2007-10-17 havocimplemented a fixed function fallback for water, but...
2007-09-22 havocimplemented r_glsl_water cvar (refraction and reflectio...
2007-05-30 divverentmake gl_vbo saved as it slows down some chipsets
2007-05-27 havocadded polygonoffset as a texture property, used on...
2007-05-23 divverentdamn, committed the old version of my patch... this...
2007-05-23 divverentcvar: v_flipped flips all 3D view except sprites and...
2007-04-25 havocadded tracking of memory usage of VBO/EBO buffers
2007-04-07 havocadded GL_DepthRange function and MATERIALFLAG_SHORTDEPT...
2007-04-04 havocadded gl_vbo cvar to allow disabling of vbo rendering...
2007-04-04 havocnow creates EBOs and VBOs containing static model geome...
2007-04-04 havocadded bufferobject and bufferoffset parameters to all...
2007-04-04 havocthe beginnings of VBO support in the rendering backend
2007-02-21 havocdefault gl_lockarrays to 0, I'm not aware of any cards...
2007-02-15 havocadded gl_lockarrays_minimumvertices cvar for testing
2007-01-24 havocsome cleanup of shader permutation handling
2007-01-23 havocfix bug in GL_CullFace which was causing it to often...
2007-01-14 havocpatch from div0 that enables printf format warnings...
2006-12-30 havocadded a missing const modifier
2006-12-22 havocraised MAX_TEXTUREUNITS from 16 to 64
2006-11-23 havoccleaned up GL_DepthTest and GL_CULL_FACE state manageme...
2006-11-06 havocmore cleaning of matrix4x4_t struct access
2006-11-06 havoccleaned up almost all direct indexing of matrix4x4_t...
2006-06-11 havocadded HDR bloom feature, not very different from bloom...
2006-05-23 havocremove some r_render checks, and added an r_render...
2006-05-12 havocreorganized a lot of renderer variables into r_refdef...
2006-04-26 havocadded a lot more CHECKGLERROR macro calls, to identify...
2006-04-20 havocadded GL_AlphaTest function to enable/disable GL_ALPHA_TEST
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