implemented Direct3D9 renderer (off by default), not very optimized but almost comple...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sat, 3 Jul 2010 10:27:16 +0000 (10:27 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sat, 3 Jul 2010 10:27:16 +0000 (10:27 +0000)
commitcb9437e103e973ba5833636ba973833945a2a148
tree06b2a1b1f68411df96ed314f204a2f6d137fb234
parent434efc92fc320ccdb33442b4879e40704f5326d6
implemented Direct3D9 renderer (off by default), not very optimized but almost completely functional

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10267 d7cf8633-e32d-0410-b094-e92efae38249
16 files changed:
builddate.c
cl_screen.c
darkplaces-wgl.vcproj
gl_backend.c
gl_backend.h
gl_draw.c
gl_rmain.c
gl_textures.c
model_shared.c
model_shared.h
r_shadow.c
r_textures.h
render.h
vid.h
vid_shared.c
vid_wgl.c