]> icculus.org git repositories - divverent/darkplaces.git/commit
raised MAX_TEXTUREUNITS from 16 to 64
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 22 Dec 2006 13:05:38 +0000 (13:05 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 22 Dec 2006 13:05:38 +0000 (13:05 +0000)
commit3d0cc2e959ddbcc1d80ce6c0a8c4d3664726f8e8
tree57f9b0716356ecf7d3598b95ce0b2f14b56dab1d
parentf009ae2df865552ee37ca204a137679cb43941b4
raised MAX_TEXTUREUNITS from 16 to 64
fixed bug with backendimageunits/backendarrayunits not being limited to MAX_TEXTUREUNITS (caused memory corruption on NVIDIA GeForce 8 series which have 32 texture image units), backendunits was already limited properly

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6663 d7cf8633-e32d-0410-b094-e92efae38249
gl_backend.c
gl_backend.h