added r_renderview cvar (similar to scr_refresh but disables only 3D
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sat, 3 Oct 2009 22:47:13 +0000 (22:47 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sat, 3 Oct 2009 22:47:13 +0000 (22:47 +0000)
commita26b4a77c05fcb30bab5e089c228e931ef76fa65
treeb1507c6afe9b743b9fa31014420c8aa90a0d7725
parentf030a600c5630b8f63f68ea819a5a4ad52133bcf
added r_renderview cvar (similar to scr_refresh but disables only 3D
renders)
reworked scr_refresh and r_render cvars to only disable certain
rendering operations
changed where Sbar_ShowFPS code is called so that it appears even if
r_letterbox is on, and updates even while scr_refresh is 0

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9291 d7cf8633-e32d-0410-b094-e92efae38249
cl_screen.c
gl_backend.c
gl_rmain.c
render.h
sbar.c
vid_agl.c
vid_glx.c
vid_sdl.c
vid_wgl.c