fix water rendering bugs where the clipping plane was not being used
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 30 Dec 2009 16:42:21 +0000 (16:42 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 30 Dec 2009 16:42:21 +0000 (16:42 +0000)
commit6758dd9c9766a9ea9ad03b95ac3f5968768be9fe
treeb701e22a84e27874d76dc23ffdca068a57c6390d
parent15ac235d4aaac73aa885728496d06dff7433b656
fix water rendering bugs where the clipping plane was not being used

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9751 d7cf8633-e32d-0410-b094-e92efae38249
client.h
gl_backend.c
gl_rmain.c