implemented deferred rendering (r_shadow_deferred cvar) to accelerate
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 17 Dec 2009 09:14:03 +0000 (09:14 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 17 Dec 2009 09:14:03 +0000 (09:14 +0000)
commit605d97b6a067c316cc432311eb98d7054ded7034
tree102f12def0f1d55e1d128d9a1e116971d34f4c3a
parent6342bcd51428f2483d97be38f9607836c80d15c7
implemented deferred rendering (r_shadow_deferred cvar) to accelerate
lighting in scenes with many lights

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9588 d7cf8633-e32d-0410-b094-e92efae38249
16 files changed:
client.h
gl_backend.c
gl_rmain.c
gl_rsurf.c
glquake.h
model_alias.c
model_brush.c
model_shared.h
r_lightning.c
r_shadow.c
r_shadow.h
r_sky.c
r_sprites.c
render.h
vid.h
vid_shared.c