further attempt at workaround for Mac texmatrix bug,
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sat, 3 May 2008 11:05:32 +0000 (11:05 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sat, 3 May 2008 11:05:32 +0000 (11:05 +0000)
commitba6a3d3c2759a59480bd2db8a16b2754fa038785
treeec882d21fe8ca657339fd6b62871f7b267754a41
parent461b40409991eb74fc754cc9c9d7c37efddf8d84
further attempt at workaround for Mac texmatrix bug,
gl_workaround_mac_texmatrix now has values in the range 0 to 7 with
different behaviors to try
eliminated GL_ClientActiveTexture function, now client active texture
always matches server active texture (in hopes of fixing Mac bug)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@8271 d7cf8633-e32d-0410-b094-e92efae38249
gl_backend.c
gl_backend.h