added gl_nopartialtextureupdates cvar which disables use of
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 21 Dec 2009 07:38:14 +0000 (07:38 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 21 Dec 2009 07:38:14 +0000 (07:38 +0000)
commit4ba615858bc88fb2467a16c97126462d4dfc3b53
treed38c59edcd40ffd0ac1abe4ca4cb5dc40d56eb36
parent79d25017219944e264aadc7ab556c86d3955e4b2
added gl_nopartialtextureupdates cvar which disables use of
glTexSubImage2D calls (in case this hits bad paths on some drivers?)
added R_Mesh_TexBound function which returns the currently bound texture
on a given unit (avoids a slow qglGetIntegerv)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9615 d7cf8633-e32d-0410-b094-e92efae38249
cl_gecko.c
cl_video.c
gl_backend.c
gl_backend.h
gl_draw.c
gl_rmain.c
gl_textures.c
model_brush.c
r_textures.h