2005-11-05 |
havoc | eliminated qbyte type, now uses unsigned char throughou... |
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2005-10-29 |
havoc | converted vertex fogging to use a fogtable array which... |
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2005-10-27 |
havoc | the beginnings of texture fog support (to cure the... |
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2005-10-24 |
havoc | moved d_lightstylevalue into r_refdef.lightstyle |
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2005-10-23 |
havoc | got rid of Mod_CheckLoaded, changed how model system... |
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2005-10-23 |
havoc | rewrote r_speeds stats code, now uses renderstats globa... |
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2005-10-21 |
havoc | made darkplaces compile successfully with g++ to test... |
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2005-10-20 |
havoc | gcc 4.0 signedness warning fixes and uninitialized... |
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2005-09-11 |
havoc | fix a crash on vertex lighting q1bsp/hlbsp surfaces... |
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2005-09-11 |
havoc | rewrote colormapping handling to store colormap_pantsco... |
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2005-09-10 |
havoc | removed a lot of texture_t fields that were used by... |
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2005-09-10 |
havoc | removed old surface renderer |
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2005-09-09 |
havoc | new surface renderer, builds a layer list in R_UpdateTe... |
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2005-09-08 |
havoc | removed detail texturing (it only worked in q1bsp and... |
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2005-09-08 |
havoc | removed distortion textures formerly used by GF3 water... |
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2005-09-08 |
havoc | removed GF3 water shader (entirely), it probably won... |
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2005-09-08 |
havoc | moved waterscrollmatrix handling into texture->currente... |
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2005-08-24 |
havoc | some cleanup of R_DrawTextureSurfaceList |
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2005-08-19 |
havoc | fix double bright models bug (LightPoint returns 2x... |
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2005-08-18 |
havoc | added r_smoothnormals_areaweighting cvar (default 1... |
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2005-07-05 |
havoc | more size_t |
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2005-07-04 |
havoc | fix a crash when doing vid_restart or r_restart with... |
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2005-07-04 |
havoc | default developer_texturelogging to 0, don't know why... |
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2005-05-29 |
havoc | fixed EF_NODEPTHTEST support on q1bsp/q3bsp/models |
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2005-05-27 |
black | -CVS: --------------------------------------------... |
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2005-05-20 |
havoc | slight cleanup (complete removal) of the "base" variabl... |
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2005-05-14 |
havoc | gl_combine cvar is no longer saved |
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2005-05-14 |
havoc | fixed r_shadow_realtime_world_lightmap support in gl_co... |
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2005-05-13 |
havoc | replaced all references to vid.conwidth and vid.conheig... |
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2005-05-13 |
havoc | fix a warning |
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2005-05-13 |
havoc | finished model/map rendering merge, model renderer... |
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2005-05-11 |
havoc | the merging of alias and bsp model rendering begins... |
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2005-05-11 |
molivier | Allocated temporary big buffers in R_BuildDetailTexture... |
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2005-05-08 |
havoc | added rmesh_t and R_Mesh_AddVertex3f, R_Mesh_AddPolygon... |
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2005-05-06 |
havoc | minor rearrangement of Render_Init |
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2005-05-06 |
havoc | moved mod_shared.c detail texture and distortion textur... |
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2005-05-03 |
havoc | cleaned up portions of rtlighting system, allowing... |
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2005-05-03 |
havoc | added developer_texturelogging |
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2005-05-01 |
havoc | moved r_shadow_ white and normal cubemaps to r_texture_ |
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2005-04-20 |
havoc | r_shadow_staticworldlights has mutated into r_shadow_re... |
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2005-03-28 |
havoc | added a firstvertex parameter to R_Mesh_DrawMesh |
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2005-03-25 |
havoc | added comments to the bloom code in R_BlendView to... |
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2005-03-17 |
havoc | merged q1bsp and q3bsp surface rendering |
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2005-03-09 |
havoc | removed R_BoxVisible and added model->brush.BoxTouching... |
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2005-03-08 |
havoc | added R_BoxVisible (used instead of VIS_CullBox) |
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2005-03-08 |
havoc | added r_worldleafvisible flags array for more exact... |
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2005-03-06 |
havoc | got rid of node->contents, leaf->contents kept (only... |
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2005-02-04 |
havoc | realtime dlights are now overridden by gl_flashblend... |
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2005-01-15 |
havoc | fix the odd distortion on beam polygons that tends... |
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2004-12-23 |
havoc | changed r_bloom_resolution behavior to have a non-squar... |
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2004-12-18 |
havoc | added Bloom effect (r_bloom* cvars) |
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2004-12-03 |
havoc | some renderer/client separation cleanup, migrated some... |
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2004-12-01 |
havoc | now clears screen at startup to prevent garbage from... |
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2004-11-14 |
havoc | upgraded rtlights format to have separate ambient,... |
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2004-10-08 |
havoc | simplified r_rt* variable setup a little bit |
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2004-10-08 |
havoc | fixed constant resetting of animation interpolation... |
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2004-09-28 |
havoc | implemented DP_EF_NODEPTHTEST extension |
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2004-09-26 |
havoc | minor cleanup - merged R_UpdateWorld into other places |
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2004-09-26 |
havoc | added r_rtworld, r_rtworldshadows, r_rtdlight, r_rtdlig... |
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2004-09-03 |
havoc | fixed r_drawportals - the meshqueue was not begun yet |
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2004-08-05 |
havoc | this patch adds a number of stereo viewing modes (shutt... |
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2004-05-20 |
havoc | GL_TransformToScreen now properly calculates out[2... |
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2004-05-17 |
havoc | fix r_fullbright being accidentally reset on level... |
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2004-04-16 |
havoc | renamed r_shadow_worldshadows to r_shadow_realtime_worl... |
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2004-04-14 |
havoc | merged R_DrawWorld into DrawSky/Draw so that rmain... |
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2004-03-23 |
molivier | Added a mempool parameter to FS_LoadFile |
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2004-03-10 |
havoc | merged CL_ColorPointer into R_Mesh_State |
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2004-03-10 |
havoc | R_Mesh_State_Texture and GL_VertexPointer merge once... |
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2004-03-10 |
havoc | GL_Color no longer interacts with GL_ColorPointer ... |
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2004-03-10 |
havoc | added Print versions of Printf functions and made all... |
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2004-03-03 |
havoc | made r_showtris transparent (quite faint actually)... |
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2004-03-03 |
havoc | added r_showtris |
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2004-03-01 |
havoc | more cleanups of R_RenderScene (now r_view_ variables... |
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2004-03-01 |
havoc | fixed viewblends which were broken the past few days |
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2004-03-01 |
havoc | cleaned up rtlight handling, merging most code between... |
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2004-02-28 |
havoc | default a few cvars accordingly for GAME_TENEBRAE mode |
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2004-02-22 |
havoc | fixed GL_Scissor call in rtlight code (apparently I... |
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2004-02-21 |
havoc | cleaned up R_RenderView setup code a bit, and shuffled... |
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2004-02-21 |
havoc | moved light matrix generation out of the render code... |
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2004-02-18 |
havoc | cubemap filters for rtlights are now supported |
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2004-02-17 |
havoc | reduced size of viewblend triangle from 64000 units... |
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2004-02-10 |
havoc | recalculate farclip immediately before rendering, inste... |
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2004-02-06 |
havoc | renamed r_shadow_shadows to r_shadow_dlightshadows... |
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2004-02-02 |
havoc | fixing up rtlight handling a bit (now always runs the... |
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2004-02-02 |
havoc | now always uses glPolygonOffset, and collision brush... |
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2003-12-23 |
black | Fast commit before Im off for 10 days. Please correct... |
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2003-11-14 |
havoc | r_refdef.vieworg and r_refdef.viewangles replaced by... |
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2003-11-05 |
havoc | added r_shadow_showtris |
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2003-10-07 |
havoc | cd audio now tied to sound system |
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2003-09-21 |
havoc | removed r_shadows (glquake fake shadows) |
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2003-09-21 |
havoc | r_colorscale gone, v_overbrightbits (cvar which control... |
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2003-09-19 |
havoc | Tomaz's awesome new GeForce3 water effect, thanks! |
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2003-08-19 |
havoc | more q3bsp work (and no it still doesn't work right) |
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2003-08-13 |
havoc | no time to explain, more changes on the path to q3bsp... |
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2003-08-06 |
havoc | upgraded network protocol to DPPROTOCOL_VERSION4 -... |
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2003-07-17 |
havoc | moved all type-specific model fields to respective... |
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2003-07-14 |
havoc | added r_lightning.c to move the lightning beam renderin... |
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2003-07-12 |
havoc | added .ent file loading to client |
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2003-07-11 |
havoc | added cvars r_lerpsprites, r_lerpmodels, and r_waterscr... |
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2003-07-02 |
havoc | added support for GAME_GOODVSBAD2 |
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