removed GF3 water shader (entirely), it probably won't be coming back
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 8 Sep 2005 09:08:45 +0000 (09:08 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 8 Sep 2005 09:08:45 +0000 (09:08 +0000)
commite3b0cf4495e30fb814a65a370e9d36dbeb5c6a5e
treecafc2cf7f76060b71c2ec89fb621095b255a2a36
parent3414b4e51b6a0dd029614fe0a56fa755e510c463
removed GF3 water shader (entirely), it probably won't be coming back

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5697 d7cf8633-e32d-0410-b094-e92efae38249
gl_rmain.c
menu.c
r_shadow.c
render.h