finished model/map rendering merge, model renderer has been completely removed
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 13 May 2005 03:24:13 +0000 (03:24 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 13 May 2005 03:24:13 +0000 (03:24 +0000)
commitbca6ff3a0962b1bde364755a153e0f5ccb98f18a
tree03a9ce7b7eaa0646842c0ede810282ad97d5cc81
parentb12e38c72db12e1706ea808688c1c7773e94e162
finished model/map rendering merge, model renderer has been completely removed
model_t num_textures now lies a bit to keep things simple, it equals num_surfaces on models, even if there are multiple skins, in data_textures these extra textures really do exist even though num_textures does not count them (this was done so that UpdateAllTextureInfo won't crash trying to index later skins on the later skins themselves)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5277 d7cf8633-e32d-0410-b094-e92efae38249
gl_models.c
gl_rmain.c
gl_rsurf.c
model_alias.c
model_shared.h