R_Mesh_State_Texture and GL_VertexPointer merge once again to become the reborn R_Mes...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 10 Mar 2004 08:35:53 +0000 (08:35 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 10 Mar 2004 08:35:53 +0000 (08:35 +0000)
commiteab50b35822052aad2a31fece513583600e5941f
tree5a1e0f69e4a610f91148a3f4f271befccd8f6b2e
parent045c0de16a295c2599bc83dfa8942c393eed3903
R_Mesh_State_Texture and GL_VertexPointer merge once again to become the reborn R_Mesh_State function

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4002 d7cf8633-e32d-0410-b094-e92efae38249
cl_particles.c
gl_backend.c
gl_backend.h
gl_draw.c
gl_models.c
gl_rmain.c
gl_rsurf.c
r_explosion.c
r_lightning.c
r_shadow.c
r_sky.c