cd audio now tied to sound system
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 7 Oct 2003 23:45:14 +0000 (23:45 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 7 Oct 2003 23:45:14 +0000 (23:45 +0000)
commitaf4d8d7892ace10b13321577a55dc0630e315129
treedcd4eafb47b2cff226b6c7bc1b4cb90da87233f1
parent9421536221704f072a0f1e11c14250996bbb6783
cd audio now tied to sound system
sound system now tied to video system because DirectSound needs a window to work at all (thank you Windows for another useless obstacle)
sound system can now restart (snd_restart command)
vid_stencil cvar removed (now tied to 32bit color)
vid_bitsperpixel now defaults to 32
r_shadow_shadows cvar added (default 1) for stencil shadows on dlights (since vid_stencil is gone)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3548 d7cf8633-e32d-0410-b094-e92efae38249
21 files changed:
cd_linux.c
cd_null.c
cd_win.c
cdaudio.h
gl_rmain.c
host.c
menu.c
r_shadow.c
r_shadow.h
snd_alsa_0_5.c
snd_alsa_0_9.c
snd_dma.c
snd_mem.c
snd_null.c
snd_oss.c
snd_win.c
sound.h
vid.h
vid_null.c
vid_shared.c
vid_wgl.c