implemented occlusion query support on corona rendering, this enables
[divverent/darkplaces.git] / gl_backend.c
2009-01-28 divverentmake DP compile with C++ again
2009-01-05 divverenthide the R_Mesh_Draw message unless developer is 100...
2008-05-07 havocchanged default gl_vbo from 1 to 3 to try to avoid...
2008-05-04 havocremoved gl_workaround_mac_texmatrix cvar because it...
2008-05-04 havocanother attempt at identifying mac texmatrix bug
2008-05-04 havocchanged gl_workaround_mac_texmatrix to additionally...
2008-05-04 havocchanged behavior of gl_workaround_mac_texmatrix, revert...
2008-05-03 havocfurther attempt at workaround for Mac texmatrix bug,
2008-04-23 havocadded gl_vbo 3 mode (which does not use EBO when firstt...
2008-04-12 havocadded gl_workaround_mac_texmatrix cvar to allow some...
2008-04-10 havocimplemented uint16 element array support, and use of...
2008-04-10 havocremoved unused R_Mesh_Draw_ShowTris
2008-04-06 havocfix div0's GL_BuildOrtho which break compilation on...
2008-04-03 divverenteliminate two calls to qglGetDoublev that possibly...
2008-03-08 havocanother attempt at fixing the Mac OSX rotating hud...
2008-02-27 havocone last try to beat the OSX texture scrolling bug...
2008-02-04 havochuge audit of dprints throughout engine, all notices...
2008-01-21 divverentremove superfluous newline after gl_vbostats text
2008-01-18 havocmake GL_SetupView_Orientation_FromEntity not blow away...
2008-01-05 havocGLSL code now prints the number of lines of leading...
2008-01-04 blackRefactor the code to make r_view and r_viewcache member...
2007-12-13 havocadded gl_vbo 2 mode to test performance of vertex buffe...
2007-10-17 havocremoved some code scraps from previous patch
2007-10-17 havocimplemented a fixed function fallback for water, but...
2007-09-22 havocimplemented r_glsl_water cvar (refraction and reflectio...
2007-05-30 divverentmake gl_vbo saved as it slows down some chipsets
2007-05-27 havocadded polygonoffset as a texture property, used on...
2007-05-23 divverentdamn, committed the old version of my patch... this...
2007-05-23 divverentcvar: v_flipped flips all 3D view except sprites and...
2007-04-25 havocadded tracking of memory usage of VBO/EBO buffers
2007-04-07 havocadded GL_DepthRange function and MATERIALFLAG_SHORTDEPT...
2007-04-04 havocadded gl_vbo cvar to allow disabling of vbo rendering...
2007-04-04 havocnow creates EBOs and VBOs containing static model geome...
2007-04-04 havocadded bufferobject and bufferoffset parameters to all...
2007-04-04 havocthe beginnings of VBO support in the rendering backend
2007-02-21 havocdefault gl_lockarrays to 0, I'm not aware of any cards...
2007-02-15 havocadded gl_lockarrays_minimumvertices cvar for testing
2007-01-24 havocsome cleanup of shader permutation handling
2007-01-23 havocfix bug in GL_CullFace which was causing it to often...
2007-01-14 havocpatch from div0 that enables printf format warnings...
2006-12-30 havocadded a missing const modifier
2006-12-22 havocraised MAX_TEXTUREUNITS from 16 to 64
2006-11-23 havoccleaned up GL_DepthTest and GL_CULL_FACE state manageme...
2006-11-06 havocmore cleaning of matrix4x4_t struct access
2006-11-06 havoccleaned up almost all direct indexing of matrix4x4_t...
2006-06-11 havocadded HDR bloom feature, not very different from bloom...
2006-05-23 havocremove some r_render checks, and added an r_render...
2006-05-12 havocreorganized a lot of renderer variables into r_refdef...
2006-04-26 havocadded a lot more CHECKGLERROR macro calls, to identify...
2006-04-20 havocadded GL_AlphaTest function to enable/disable GL_ALPHA_TEST
2006-04-18 havocreset a bit more state each frame
2006-04-16 havoceliminated rmeshstate_t .pointer_vertex and .pointer_co...
2006-04-08 havocmade darkplaces able to compile as C++ again, and fixed...
2006-03-31 havocprint out the contents of the GLSL shader when it is...
2006-03-26 havoceliminated the hacky r_showtris code, now r_glsl 1...
2006-03-21 havocrenamed varray_ arrays to rsurface_array_, and they...
2006-03-21 havocremoved the USETEXMATRIX define (now always on), reduce...
2006-03-21 havocremoved unused R_Mesh_CacheArray stuff
2006-03-21 havocmoved SCR_UpdateScreen and SCR_DrawScreen code to cl_sc...
2006-03-11 havocchanged VID_Finish to take an allowmousegrab parameter...
2006-03-04 havoceliminated calls to Matrix4x4_CreateIdentity (now copie...
2006-03-04 havocoptimizations and refactoring to get a small (1-2%...
2006-02-22 havocchanged behavior of r_showtris (now only affects geomet...
2006-02-01 havocadded description string to all cvars and commands
2006-01-16 havoccsqc patch from [515], seems to work with [515]'s dpcsq...
2006-01-01 havochide GLSL compile warnings when developer is 0
2005-11-30 havocvideo modes in menu now also set vid_pixelheight and...
2005-11-23 havoccleaned up many text buffer sizes throughout the engine...
2005-11-07 havocremoved \n from all Host_Error, Sys_Error, PRVM_ERROR...
2005-11-05 havoceliminated qbyte type, now uses unsigned char throughou...
2005-10-29 havocconverted vertex fogging to use a fogtable array which...
2005-10-23 havocrewrote r_speeds stats code, now uses renderstats globa...
2005-10-21 havocgave names to nearly all structs and enums which should...
2005-10-21 havocmade darkplaces compile successfully with g++ to test...
2005-10-20 havocgcc 4.0 signedness warning fixes and uninitialized...
2005-05-18 havocfixed r_showtris bug (individual state changes were...
2005-05-14 havocgl_combine cvar is no longer saved
2005-05-13 havocreplaced all references to vid.conwidth and vid.conheig...
2005-05-13 havoccorrected envmap saving for ft/rt/bk/lf/up/dn layout...
2005-05-04 havocremoved .lmp suffix from a number of DrawQ_Pic calls...
2005-05-03 havocadded code for enabling GL_LINE_SMOOTH (antialiased...
2005-04-18 havocnow clears view to fog color if fog is enabled, this...
2005-04-14 black-Added the parameter 'persistent'(naming?) to Draw_Cach...
2005-04-05 havocconsolidated many mempools to make memlist more readabl...
2005-03-31 havocfix incompatible types warnings (and change pointer_...
2005-03-30 havocchanged array pointer state to const float * instead...
2005-03-28 havocadded a firstvertex parameter to R_Mesh_DrawMesh
2005-03-28 havocremoved an unneeded CHECKGLERROR
2005-03-21 havocfixed two more signed/unsigned mismatches
2005-03-21 havocfix a bug in R_Mesh_Finish introduced by the unsigned...
2005-03-21 havocfix two runaway loops caused by unsigned int i
2005-03-21 havocmore unsigned (i/j/size variables)
2005-03-21 havocless unsigned
2005-03-21 havocmore unsigned
2005-03-21 havocchanged ActiveTexture and ClientActiveTexture to take...
2005-03-21 havocchanged a few things to unsigned
2005-03-21 havocadded R_Mesh_ functions for setting individual parts...
2005-01-26 havocfixed fov calculations so viewzoom isn't so weird anymo...
2005-01-26 havocfix a stupid reverse bug (was using ! where I shouldn't)
2005-01-26 havocdisable shader permutations that fell back to software...
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