]> icculus.org git repositories - divverent/darkplaces.git/commit
consolidated many mempools to make memlist more readable (and very slightly reduce...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 5 Apr 2005 18:23:53 +0000 (18:23 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 5 Apr 2005 18:23:53 +0000 (18:23 +0000)
commit701925453d9a40b422e3f29fd13e30fe59a9b572
treec5ff6ad4a06b676e428a8b349ecd15c09506fb36
parent38977bc61f4c26b91c4a44501b91a77b01764a57
consolidated many mempools to make memlist more readable (and very slightly reduce memory usage)
changed gltexture_t->identifier from a pointer to an array to reduce the number of allocations per texture (now 2-3 rather than 3-4)
made all MAX_EDICTS arrays in entityframe5_database_t adaptive size to reduce server memory usage

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5158 d7cf8633-e32d-0410-b094-e92efae38249
29 files changed:
cl_main.c
cl_parse.c
cl_particles.c
cl_video.c
client.h
common.c
common.h
console.c
fs.c
gl_backend.c
gl_textures.c
host.c
host_cmd.c
image.c
menu.c
meshqueue.c
netconn.c
pr_cmds.c
pr_edict.c
progs.h
progsvm.h
protocol.c
protocol.h
prvm_edict.c
r_shadow.c
server.h
sv_main.c
ui.c
wad.c