added R_Mesh_ functions for setting individual parts of state, to allow faster state...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 21 Mar 2005 02:03:44 +0000 (02:03 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 21 Mar 2005 02:03:44 +0000 (02:03 +0000)
commitcba1c56f0240b7289124b95781f03ad8ec79b5ab
tree4d69941271a633ac0f393a40816e6b16b0321421
parent5ffea75c967a613aeb62851243a79889924aa5f9
added R_Mesh_ functions for setting individual parts of state, to allow faster state changes in surface renderer

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5101 d7cf8633-e32d-0410-b094-e92efae38249
gl_backend.c
gl_backend.h