fixed fov calculations so viewzoom isn't so weird anymore, this also fixes the 'doubl...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 26 Jan 2005 22:11:07 +0000 (22:11 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 26 Jan 2005 22:11:07 +0000 (22:11 +0000)
commitf4f2690f52e06003a94f16eb60abe0f8d3776099
treef4126e661bc0bdb6aad88e9e57180e6532dd7574
parentf4cca55a025d58f98bb59e9d658424e918266da8
fixed fov calculations so viewzoom isn't so weird anymore, this also fixes the 'double zoom' bug (viewzoom was being applied twice)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4970 d7cf8633-e32d-0410-b094-e92efae38249
gl_backend.c
gl_draw.c