2007-05-04 |
havoc | fixed broken trails (introduced by my attempt to fix... |
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2007-05-04 |
havoc | reenabled code that unloads unused models on level... |
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2007-05-03 |
havoc | fix bug where attached models spawn a trail from their... |
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2007-04-30 |
dresk | Applied KadaverJack's patch on my cl_sound_ric_gunshot... |
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2007-04-30 |
havoc | fix nettimesync bug after the recent cleanup |
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2007-04-30 |
havoc | removed cl_nettimesyncboundmode 5 because it seems... |
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2007-04-30 |
dresk | Updated cl_sound_ric_gunshot CVar to support multiple... |
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2007-04-27 |
dresk | Added cl_sound_ric_gunshot which specifies if the relat... |
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2007-04-18 |
havoc | added cl_nettimesyncboundmode 5 which is div0's slight... |
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2007-04-17 |
havoc | replaced cl_nettimesyncmode with 3 cvars cl_nettimesync... |
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2007-04-16 |
havoc | implemented shownetgraph |
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2007-04-15 |
havoc | made cl_joinbeforedownloadsfinish a saved cvar |
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2007-04-15 |
havoc | made cl_nettimesyncmode a saved cvar |
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2007-04-15 |
havoc | added cl_nettimesyncmode 7 (adaptive + loose sync) |
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2007-04-15 |
havoc | added cl_nettimesyncmode 6 (adaptive sync, gradually... |
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2007-04-15 |
havoc | increased cl_nettimesyncmode 5 tolerance to 25% of... |
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2007-04-15 |
havoc | changed cl_nettimesyncmode 2 to use tighter tolerances... |
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2007-04-13 |
havoc | removed cl_nettimesyncmode 5 code, changed default... |
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2007-04-13 |
havoc | added cl_nettimesyncmode 5 (now the default), this... |
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2007-04-06 |
havoc | check vid_activewindow in several spammy prints that... |
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2007-04-06 |
havoc | added cl_nettimesyncmode 4, this is not the default... |
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2007-04-06 |
havoc | made the following changes to CL_NetworkTimeReceived: |
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2007-04-05 |
havoc | fix bug with cl_nolerp 1 that caused playdemo to play... |
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2007-03-18 |
havoc | added iplog support (iplog_list command, iplog_name... |
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2007-03-17 |
havoc | play a different sound (sound/misc/talk2.wav) for team... |
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2007-03-16 |
havoc | fixed cl_autodemo |
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2007-03-15 |
havoc | separated the code that sends player name and such... |
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2007-03-15 |
havoc | set pmodel/emodel keys in userinfo for qw servers |
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2007-03-11 |
havoc | don't abort a download if a level change occurs during... |
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2007-03-11 |
havoc | implemented .loc file support, including some editing... |
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2007-02-23 |
havoc | patch from div0 that makes curl downloads stay connecte... |
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2007-02-18 |
havoc | added svc_trailparticles and svc_pointparticles, these... |
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2007-02-12 |
havoc | added cl_nettimesyncmode cvar to choose the method... |
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2007-02-12 |
havoc | removed cl.timenonlerp (reverted to using cl.time) |
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2007-02-08 |
havoc | removed CL_UpdateEntities call in CSQC rendering code |
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2007-02-06 |
havoc | some slight cleanup of CL_LerpPoint, and now does a... |
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2007-02-05 |
havoc | redesigned input networking code (still same protocol... |
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2007-01-23 |
havoc | another minor cleanup for static entities related to... |
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2007-01-22 |
havoc | implemented csprogs.dat downloading with special dlcach... |
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2007-01-22 |
havoc | moved EF_MUZZLEFLASH checking to CL_MoveLerpEntityState... |
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2007-01-22 |
havoc | client no longer tries to download missing files from... |
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2007-01-22 |
havoc | changed FS_ChangeGamedir to FS_ChangeGameDirs and made... |
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2007-01-22 |
havoc | changed ping report name matching to allow scoreboard... |
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2007-01-21 |
havoc | implemented individual file downloads on darkplaces... |
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2007-01-14 |
havoc | patch from div0 that enables printf format warnings... |
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2006-12-17 |
havoc | implemented QW gamedir switching and manual gamedir... |
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2006-12-15 |
havoc | corrected some svc_nop's to clc_nop's (same value but... |
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2006-11-15 |
havoc | fixed view location bugs in csqc; it was reading the... |
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2006-10-23 |
havoc | got rid of cl.qw_spectator flag because it can be deter... |
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2006-08-29 |
havoc | another patch from div0 to improve ping parsing behavio... |
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2006-08-29 |
havoc | another patch from div0 to fix ping report parsing |
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2006-08-27 |
havoc | patch from div0 to fix ping report parsing where the... |
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2006-08-27 |
havoc | fix bug with gun bobbing in demo playback (where input... |
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2006-08-25 |
havoc | fix the jittery gun bug related to onground changing... |
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2006-08-05 |
molivier | Removed all calls to strcpy; most of them are now calls... |
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2006-07-10 |
havoc | changed how ping report hiding operates, so that it... |
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2006-07-10 |
havoc | fix bug where realtime was used instead of cl.time... |
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2006-07-09 |
havoc | added ping and status command output parsing in the... |
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2006-07-07 |
havoc | changed most COM_ParseToken calls to COM_ParseTokenCons... |
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2006-05-25 |
havoc | replaced cl_beams_relative cvar with cl_beams_quakeposi... |
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2006-05-25 |
havoc | fixed crashes when changing a few settings while playin... |
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2006-05-12 |
havoc | reorganized a lot of renderer variables into r_refdef... |
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2006-05-09 |
havoc | significantly reworked the cl_movement code, now predic... |
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2006-05-08 |
havoc | fix really stupid bug in qw download code which was... |
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2006-04-30 |
havoc | changed svc_setangle to cause interpolated turning... |
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2006-04-18 |
havoc | rewrote timing code, now a much better and very differe... |
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2006-04-08 |
havoc | made darkplaces able to compile as C++ again, and fixed... |
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2006-04-04 |
havoc | added particle effect scripting using effectinfo.txt... |
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2006-03-21 |
havoc | renamed varray_ arrays to rsurface_array_, and they... |
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2006-03-20 |
havoc | fix nail and explosion sound defaults |
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2006-03-15 |
havoc | moved many cl_ prefixed variables into cl. or cls. |
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2006-03-15 |
havoc | removed cgame and ui code (both unused), this reduces... |
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2006-03-10 |
havoc | fixed cl_activebeams handling, now beams work again |
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2006-02-28 |
havoc | reduced number of GAME_NEXUIZ checks in the engine... |
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2006-02-26 |
havoc | fix crash in nq connect (oops) |
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2006-02-26 |
havoc | qw support is 99% working |
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2006-02-25 |
havoc | added md4four map checksumming, since QW servers seem... |
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2006-02-25 |
havoc | QW support getting very close |
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2006-02-25 |
havoc | QW support getting closer |
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2006-02-25 |
havoc | moved parse_model_precache and parse_sound_precache... |
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2006-02-24 |
havoc | beginnings of qw protocol support |
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2006-02-24 |
havoc | renamed cl.protocol to cls.protocol |
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2006-02-23 |
havoc | merged NetConn_SendReliableMessage into NetConn_SendUnr... |
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2006-02-16 |
havoc | reworked input timing a bit more, now cl_movement 1... |
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2006-02-15 |
havoc | changed client input packets to be sent at a fixed... |
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2006-02-11 |
havoc | minor cleanup of keepalive |
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2006-02-11 |
havoc | migrated cls.message and client->message buffers into... |
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2006-02-07 |
havoc | made MAX_LIGHTSTYLES error into a warning and it now... |
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2006-02-01 |
havoc | added description string to all cvars and commands |
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2006-01-16 |
havoc | csqc patch from [515], seems to work with [515]'s dpcsq... |
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2005-11-29 |
havoc | implemented cl_particles_quake cvar to use quake-style... |
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2005-11-25 |
havoc | fix a warning |
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2005-11-25 |
havoc | fixed up various bugs with cl_beams_relative, and reena... |
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2005-11-23 |
havoc | cleaned up many text buffer sizes throughout the engine... |
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2005-11-07 |
havoc | removed \n from all Host_Error, Sys_Error, PRVM_ERROR... |
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2005-11-05 |
havoc | eliminated qbyte type, now uses unsigned char throughou... |
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2005-11-04 |
havoc | implemented sv_fixedframeratesingleplayer cvar |
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2005-10-23 |
havoc | fixed a bug that was making "Model %s not found" warnin... |
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2005-10-23 |
havoc | got rid of Mod_CheckLoaded, changed how model system... |
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2005-10-21 |
havoc | made darkplaces compile successfully with g++ to test... |
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