Added cl_sound_ric_gunshot which specifies if the related cl_sound_ric and cl_sound_t...
authordresk <dresk@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 27 Apr 2007 23:25:47 +0000 (23:25 +0000)
committerdresk <dresk@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 27 Apr 2007 23:25:47 +0000 (23:25 +0000)
commit21efc79d77d87b22a8422ddaadf9143ee708657e
treed3841b9154e2913e3a77425fd99120a194014127
parent34095f2249f53ba2a4db8d084f9c76a3fc38d6ce
Added cl_sound_ric_gunshot which specifies if the related cl_sound_ric and cl_sound_tink CVars will apply to te_gunshot and te_gunshotquad calls.  The default value is 0 and it is not saved.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7206 d7cf8633-e32d-0410-b094-e92efae38249
cl_parse.c
clvm_cmds.c