2005-04-11 |
havoc | renamed r_shadow_cursor cvars to actually have the... |
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2005-04-05 |
havoc | consolidated many mempools to make memlist more readabl... |
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2005-04-05 |
havoc | reduced client memory usage by 29MB by making cl_max_en... |
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2005-04-04 |
havoc | fix gl_combine 0 crashes (it was indexing the color... |
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2005-04-04 |
havoc | optimized surface rendering to surface->groupmesh-... |
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2005-03-28 |
havoc | added a firstvertex parameter to R_Mesh_DrawMesh |
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2005-03-27 |
havoc | fixed backwards bumps in r_shadow_glsl 1 mode |
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2005-03-17 |
havoc | merged q1bsp and q3bsp surface rendering |
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2005-03-14 |
black | -Beautified a function just for fun (better variable... |
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2005-03-09 |
havoc | slight code reduction to DrawShadowVolume functions |
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2005-03-08 |
havoc | fixed a mistake regarding clusterlist |
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2005-03-08 |
havoc | added r_worldleafvisible flags array for more exact... |
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2005-02-04 |
havoc | fixed r_editlights_edit cubemap (it was calling strlcpy... |
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2005-02-04 |
havoc | changed 3 clamp calls in the GLSL fragment shader to... |
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2005-02-03 |
molivier | Replaced snprintf and vnsprintf calls by dpsnprintf... |
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2005-01-29 |
havoc | reduced offsetmapping from 4 sample to 3 sample to... |
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2005-01-26 |
havoc | fix permutation failed warning to print the right thing |
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2005-01-26 |
havoc | print glsl/light as the shader that failed |
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2005-01-26 |
havoc | disable shader permutations that fell back to software... |
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2005-01-25 |
havoc | fixed the embedded fragment and vertex shaders (somehow... |
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2005-01-25 |
havoc | now supports Mac and Windows newlines everywhere |
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2005-01-25 |
havoc | fix stupid typo in GLSL shader |
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2005-01-24 |
havoc | made GLSL lighting work on ATI (NVIDIA was letting... |
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2005-01-24 |
havoc | changed offsetmapping bias to -0.04 so that it never... |
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2005-01-24 |
havoc | added hacky workaround for nvidia GLSL bug (state screw... |
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2005-01-24 |
havoc | changed the flat bump texture (for no bumpmap textures... |
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2005-01-24 |
havoc | switch back to program 0 when done setting up GLSL... |
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2005-01-23 |
havoc | added documentation on glsl cvars to r_shadow_help |
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2005-01-23 |
havoc | GLSL shader per pixel lighting implemented (with optimi... |
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2005-01-23 |
havoc | fixed blendfunc issues with single pass lighting (such... |
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2005-01-14 |
havoc | fixed a crash with lights that have no clusters (a... |
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2005-01-13 |
havoc | now skips entire rtlight rendering process if light... |
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2005-01-06 |
havoc | swapped order of incr/decr renders for static shadow... |
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2004-12-18 |
havoc | added Bloom effect (r_bloom* cvars) |
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2004-12-03 |
havoc | some renderer/client separation cleanup, migrated some... |
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2004-12-01 |
havoc | implemented PRYDON_CLIENTCURSOR extension (clientside... |
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2004-11-25 |
havoc | small beginnings of GLSL support, doesn't do anything yet |
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2004-11-24 |
havoc | fixed a critical bug with Vile and other midnight mods... |
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2004-11-17 |
havoc | forgot a very important else in rtlights saving |
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2004-11-14 |
havoc | upgraded rtlights format to have separate ambient,... |
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2004-10-25 |
havoc | now displays light number (and total number of lights... |
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2004-10-22 |
havoc | don't crash on dlights trying to cast shadows from... |
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2004-10-20 |
havoc | now loads a .ent file for lights if found |
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2004-10-15 |
havoc | revert an optimization to shadow volume generation... |
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2004-10-05 |
havoc | now compiles on x86_64 successfully (still a crash... |
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2004-10-01 |
havoc | save shorter rtlights lines when cubemap/corona/angles... |
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2004-10-01 |
havoc | fix an accidentally removed variable, and move a couple... |
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2004-09-30 |
havoc | made shadowvolume building about 40% faster by not... |
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2004-09-30 |
havoc | sped up nexuiz rtlights benchmark by 4% by optimizing... |
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2004-09-28 |
havoc | implemented DP_EF_NODEPTHTEST extension |
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2004-09-26 |
havoc | r_fullbright 1 now works properly with r_shadow_realtim... |
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2004-09-26 |
havoc | added r_rtworld, r_rtworldshadows, r_rtdlight, r_rtdlig... |
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2004-09-26 |
havoc | fix R_Shadow_UpdateWorldLight (used by editing commands... |
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2004-09-14 |
havoc | now saves r_shadow cvars that are available in the... |
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2004-09-11 |
tomaz | Fixed a crash in R_EditLights_PasteInfo_f. |
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2004-09-07 |
tomaz | Added r_editlights_copyinfo and r_editlights_pasteinfo... |
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2004-09-03 |
havoc | use main varray_vertex3f2 array (forgot this in previou... |
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2004-08-25 |
havoc | Mem_AllocPool flags and parent parameters added, now... |
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2004-08-23 |
havoc | broke rtlights, oops (shadowtest was reversed) |
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2004-08-23 |
havoc | merged R_Shadow_Stage_LightWithShadows and R_Shadow_Sta... |
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2004-08-09 |
havoc | don't show editlights cursor position when not in editl... |
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2004-08-09 |
havoc | now shows cursor location in editlights mode |
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2004-08-05 |
havoc | this patch adds a number of stereo viewing modes (shutt... |
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2004-07-17 |
tomaz | added r_editlights_editall command, same as _edit but... |
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2004-07-17 |
tomaz | Fixed a color bug that made realtime lights to be sever... |
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2004-07-06 |
havoc | USETEXMATRIX is now a #ifdef rather than a #if |
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2004-05-23 |
havoc | now reloads rtlights only when map changes, not rendere... |
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2004-05-21 |
havoc | Tomaz renamed r_shadow_polygon* cvars to r_shadow_shado... |
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2004-05-18 |
havoc | Tomaz changed skybox rendering/loading to flip skyboxes... |
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2004-05-15 |
havoc | added comments to cubemap loader, to explain its confus... |
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2004-05-15 |
havoc | Tomaz fixed the envmap command; it was saving black... |
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2004-05-14 |
havoc | Tomaz fixed cubemap loading of skyboxes |
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2004-05-12 |
havoc | Tomaz's patch for optimized vectorlength calls in the... |
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2004-04-16 |
havoc | renamed r_shadow_worldshadows to r_shadow_realtime_worl... |
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2004-04-14 |
havoc | renamed model->numsurfaces to model->nummodelsurfaces |
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2004-04-01 |
havoc | default to r_shadow_realtime_dlight 1 mode |
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2004-03-23 |
molivier | Added a mempool parameter to FS_LoadFile |
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2004-03-22 |
havoc | worked around an ATI driver bug with glColor during... |
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2004-03-17 |
havoc | bsp model shadows are now enlarged by r_shadow_projectd... |
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2004-03-16 |
havoc | doubled brightness of most dlights, and halved brightne... |
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2004-03-15 |
havoc | enabled USETEXMATRIX because it wasn't broken after... |
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2004-03-15 |
havoc | 3d texcoords now must use rmeshstate_t.pointer_texcoord... |
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2004-03-15 |
havoc | reorganized texture setup code in R_Shadow_RenderLighti... |
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2004-03-14 |
havoc | fixed 2d attenuation texturing (it was all black due... |
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2004-03-13 |
havoc | merged static and dynamic rtlight handling almost entir... |
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2004-03-10 |
havoc | now calls GL_LockArrays manually around each R_Mesh_Dra... |
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2004-03-10 |
havoc | removed r_shadow_showtris (superseded by r_showtris) |
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2004-03-10 |
havoc | merged CL_ColorPointer into R_Mesh_State |
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2004-03-10 |
havoc | R_Mesh_State_Texture and GL_VertexPointer merge once... |
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2004-03-10 |
havoc | GL_Color no longer interacts with GL_ColorPointer ... |
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2004-03-10 |
havoc | now supports GL_EXT_stencil_two_side extension (found... |
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2004-03-10 |
havoc | added Print versions of Printf functions and made all... |
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2004-03-09 |
havoc | fix saving of rtlights files (everything past cubemap... |
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2004-03-04 |
havoc | fix r_editlights_edit not accepting some commands |
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2004-03-03 |
havoc | made r_showtris transparent (quite faint actually)... |
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2004-03-03 |
havoc | realtime dlight shadows are now nearly the speed of... |
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2004-03-02 |
havoc | temporarily disabled compiled rtlights (they'll make... |
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2004-03-02 |
havoc | fix rtlights cubemapname load/save |
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2004-03-02 |
havoc | forgot to init the effects variable in the light parser |
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2004-03-02 |
havoc | dlights using light_lev now need the PFLAG_FULLDYNAMIC... |
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