print glsl/light as the shader that failed
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 26 Jan 2005 03:38:50 +0000 (03:38 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 26 Jan 2005 03:38:50 +0000 (03:38 +0000)
commit1ec804be7a2dfc116f97f00d35ad859f17f79e3a
tree15fb69e98c8bb7f937cc9644e8fecd3e2e1e52a4
parent0c81f12508142c6668ac99733d6077659242e3e2
print glsl/light as the shader that failed

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4967 d7cf8633-e32d-0410-b094-e92efae38249
r_shadow.c