now supports GL_EXT_stencil_two_side extension (found on NV30/R300 class cards),...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 10 Mar 2004 07:14:24 +0000 (07:14 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 10 Mar 2004 07:14:24 +0000 (07:14 +0000)
commit93301e7f1c63b5183b3b1c6b242ed2bb566f647b
tree0384fe4505e8d8e00f796764aea848b2dc35378d
parent954bae0b72f922720c5db875800113dced79deda
now supports GL_EXT_stencil_two_side extension (found on NV30/R300 class cards), this halves the polycount thrown at the card for shadow volumes, which got me a 77% speed gain on my GFFX5200

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4000 d7cf8633-e32d-0410-b094-e92efae38249
glquake.h
r_shadow.c
todo
vid_shared.c