]> icculus.org git repositories - divverent/darkplaces.git/commit
dlights using light_lev now need the PFLAG_FULLDYNAMIC flag set to operate, otherwise...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 2 Mar 2004 00:22:31 +0000 (00:22 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 2 Mar 2004 00:22:31 +0000 (00:22 +0000)
commit8cebaa695fbe11bc631e3e5fd070e22f151f4710
tree9121b7363b73f68fee968a64894e2eee1297220a
parentde136f749e48d977b1aac2481cc062d23974afa2
dlights using light_lev now need the PFLAG_FULLDYNAMIC flag set to operate, otherwise they are ignored, this was necessary (lights that did not remove themselves were being treated as proper dlights), it is also now more tenebrae compatible (EF_FULLDYNAMIC translated to PFLAG_FULLDYNAMIC in GAME_TENEBRAE mode)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3947 d7cf8633-e32d-0410-b094-e92efae38249
cl_main.c
protocol.h
r_shadow.c
sv_main.c
todo