Tomaz's patch for optimized vectorlength calls in the vertex lighting code, as Vic...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 12 May 2004 16:52:39 +0000 (16:52 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 12 May 2004 16:52:39 +0000 (16:52 +0000)
commita9d9ba2b84f8598e6724203a51d322dfd8b9e16b
tree6b86e873ddda1e71b4feeafd7f645c5827be825c
parent757b3a9858230641d4d9f0efc333beb22e0033ca
Tomaz's patch for optimized vectorlength calls in the vertex lighting code, as Vic suggested

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4144 d7cf8633-e32d-0410-b094-e92efae38249
r_shadow.c