revert an optimization to shadow volume generation that saved a little cpu time but...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 15 Oct 2004 06:53:41 +0000 (06:53 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 15 Oct 2004 06:53:41 +0000 (06:53 +0000)
commita4141bfaf51570dd3d691d7ceb76339080c0192c
tree90ed7e0bee624fb18d1ffa6f648899f122e1c404
parent426cadabe3a1f149755f30a9076c6bb7c63c4f6f
revert an optimization to shadow volume generation that saved a little cpu time but cost a lot of gpu fillrate, and caused shadows to randomly invert sometimes

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4629 d7cf8633-e32d-0410-b094-e92efae38249
r_shadow.c