reorganized texture setup code in R_Shadow_RenderLighting to be cleaner, fixed CVA...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 15 Mar 2004 05:27:02 +0000 (05:27 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 15 Mar 2004 05:27:02 +0000 (05:27 +0000)
commit28b0a330e246a39640743688f0f8ad1fb2c4d247
treec3afb2f6a0a365c7b3d3d2c54c0d2747ac568d4b
parent97a90fe3eba97cf8de7163ddc018bdff04ace6cb
reorganized texture setup code in R_Shadow_RenderLighting to be cleaner, fixed CVA locking in voodoo1/2 paths (it was locked while the color array update was happening, no good)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4020 d7cf8633-e32d-0410-b094-e92efae38249
r_shadow.c