]> icculus.org git repositories - divverent/darkplaces.git/history - gl_draw.c
BuildTriangleNeighbors now detects edges shared by three triangles, fixes weird shado...
[divverent/darkplaces.git] / gl_draw.c
2002-10-14 havocR_LoadTexture functions take a palette pointer now
2002-10-05 havoctexcoord arrays are now 3 component (padded to 4 floats)
2002-10-03 molivierRemoved an unused variable in gl_draw.c (Forest, could...
2002-09-30 havocbmodel shadow volumes
2002-09-30 havocgl backend now has functions for color array and flat...
2002-09-30 havocfix view blends
2002-09-29 havocfix DrawQ_Fill rendering (Pic with no string)
2002-09-28 havoc2D is now drawn using R_Mesh system
2002-09-27 havocadded newline to end of Draw_CachePic error message
2002-09-24 havocnow pretends gfx.wad pics are in the gfx/ directory...
2002-09-17 havoccolors for DrawQ_Mesh are now float rather than byte...
2002-09-17 havocm.wantoverbright is gone
2002-09-13 havocunused variable arraylocked removed
2002-09-12 havocgot rid of gl_mesh_drawmode, now only gl_mesh_drawrange...
2002-09-12 havocmanually inlined GL_LockArray and GL_UnlockArray in...
2002-08-20 havocfixed menu player colormapping
2002-08-01 havoccleaned up glDrawRangeElements limit checking a bit...
2002-07-31 havoccleaned up gl_mesh_drawmode related code, hopefully...
2002-07-25 havoc.dpv video playback is now implemented. Slow though...
2002-06-02 knghtbrdA minor removal of a few pieces of dead code. Nothing...
2002-05-27 lordhavocattempt at working around a NVIDIA 23.11 TNT driver...
2002-05-04 lordhavocmostly dynamic GL binding (more needs to be done, but...
2002-05-03 lordhavochopefully this fixes the problem in TNT drivers with...
2002-04-30 lordhavocmore cleaning - glTexParameterf replaced with glTexPara...
2002-04-30 lordhavocchanged texrgbscale to int rather than float, this...
2002-04-30 lordhavocno longer uses glColor3f at all
2002-02-27 lordhavocrenamed byte to qbyte throughout engine to eliminate...
2002-02-20 molivierModified 3 casts to get rid of a few warnings in MSVC6.
2002-02-15 lordhavocmoved a lot of 2D/screen stuff out of gl_screen.c into...
2002-02-01 molivierRemoved warnings in MSVC6. Updated the DSP file.
2002-01-25 lordhavocadded cl_screen.c/h (eventually most 2D stuff should...
2002-01-16 lordhavocrewrote memory system entirely (hunk, cache, and zone...
2001-12-04 lordhavocrewrote RecursiveHullCheck, no longer gets stuck on...
2001-10-26 lordhavocadded CVAR_SAVE and CVAR_NOTIFY flags to cvar_t structu...
2001-05-30 lordhavocrearranged sky rendering code
2001-05-27 lordhavoccleaned up nearly all of the externs in .c files (moved...
2001-05-26 lordhavocsome whitespace changes
2001-04-20 lordhavocadded newmap function to render modules (so explosions...
2001-04-06 lordhavocoptimized AngleVectors calls (pass NULL for vectors...
2001-02-06 lordhavocbetter version reports (always mention build number)
2001-01-29 lordhavocevery malloc/calloc/free converted to qmalloc/qfree...
2001-01-07 lordhavocdisabled scrap system (what an eye sore that was.....
2000-12-09 lordhavocbmodel rotation physics now work
2000-11-26 lordhavocforgot to extern GL_LoadPicTexture
2000-11-26 lordhavoccruft removal, general cleanup, fix for delta compressi...
2000-11-23 lordhavocminor redesign of console loading/drawing, cruft remova...
2000-11-23 lordhavoccruft removal
2000-11-21 lordhavocskip all of Draw_String when rendering is disabled
2000-11-18 lordhavocimplemented r_render and r_upload cvar options for...
2000-11-17 lordhavocobliterated Draw_TransPic and relatives, also fixed...
2000-11-17 lordhavocupdated to version 1.50, build 75.
2000-10-15 lordhavocGigantic commit - dlight system rewritten
2000-09-06 lordhavocVarious graphical tweaks (mainly particle related)...
2000-09-06 lordhavocLinux GLX, a lot of code shrinkage/cleanup, assembly...
2000-08-23 lordhavocToo many fixes to mention. (sys_ticrate now controls...
2000-08-22 lordhavocInitial revision