2D is now drawn using R_Mesh system
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sat, 28 Sep 2002 04:44:44 +0000 (04:44 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sat, 28 Sep 2002 04:44:44 +0000 (04:44 +0000)
commit275526b51e0cc486f423539e2aa9473f91bf2b50
treea35922d05a169b2d59b428a0ed819f41a20cfa46
parentf0265b7b6c9bf3c84dd8586608dd46b974308d88
2D is now drawn using R_Mesh system

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2456 d7cf8633-e32d-0410-b094-e92efae38249
cl_screen.c
cl_screen.h
cl_video.c
gl_draw.c