fix one typo and one uncleanness in the glsl shader, fixes compilation problems for...
[divverent/darkplaces.git] / r_lightning.c
2008-01-07 blackMove a part of r_refdef_t into a new r_refdef_scene_t...
2008-01-04 blackRefactor the code to make r_view and r_viewcache member...
2007-11-28 havocchanged texture formats from RGBA to BGRA, yes this...
2007-11-20 havocdon't call lightning beam vertex fogging code BEFORE...
2007-11-12 divverentadded cvar r_fixtrans_auto to automatically call fixtra...
2007-05-27 havocadded polygonoffset as a texture property, used on...
2007-04-22 havocfix a bug in the last commit pertaining to lightning...
2007-04-22 havocfixed several bugs in fog code, it basically wasn't...
2007-04-07 havocadded GL_DepthRange function and MATERIALFLAG_SHORTDEPT...
2007-04-04 havocadded bufferobject and bufferoffset parameters to all...
2006-06-11 havocadded HDR bloom feature, not very different from bloom...
2006-05-25 havocreplaced cl_beams_relative cvar with cl_beams_quakeposi...
2006-05-12 havocreorganized a lot of renderer variables into r_refdef...
2006-04-26 havocnow does batching of transparent surfaces, such as...
2006-04-16 havoceliminated rmeshstate_t .pointer_vertex and .pointer_co...
2006-03-21 havocremoved the USETEXMATRIX define (now always on), reduce...
2006-03-15 havocmoved many cl_ prefixed variables into cl. or cls.
2006-03-04 havoceliminated calls to Matrix4x4_CreateIdentity (now copie...
2006-03-04 havocoptimizations and refactoring to get a small (1-2%...
2006-02-01 havocadded description string to all cvars and commands
2005-12-27 havocreworked rtlighting code to handle transparent water...
2005-11-05 havoceliminated qbyte type, now uses unsigned char throughou...
2005-10-29 havocconverted vertex fogging to use a fogtable array which...
2005-10-21 havocgave names to nearly all structs and enums which should...
2005-10-21 havocmade darkplaces compile successfully with g++ to test...
2005-03-28 havocadded a firstvertex parameter to R_Mesh_DrawMesh
2005-01-15 havocnormalize after the CrossProduct
2004-12-03 havocsome renderer/client separation cleanup, migrated some...
2004-03-10 havocnow calls GL_LockArrays manually around each R_Mesh_Dra...
2004-03-10 havocmerged CL_ColorPointer into R_Mesh_State
2004-03-10 havocR_Mesh_State_Texture and GL_VertexPointer merge once...
2004-03-10 havocGL_Color no longer interacts with GL_ColorPointer ...
2004-02-01 havocreduced default r_lightningbeams_repeatdistance from...
2003-11-14 havocr_refdef.vieworg and r_refdef.viewangles replaced by...
2003-07-14 havocadded r_lightning.c to move the lightning beam renderin...