2002-05-15 |
lordhavoc | slight optimizations to GL_ConvertColorsFloattoByte |
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2002-05-14 |
lordhavoc | independent control of gl_mesh_maxtriangles and gl_mesh... |
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2002-05-04 |
lordhavoc | mostly dynamic GL binding (more needs to be done, but... |
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2002-04-30 |
lordhavoc | changed texrgbscale to int rather than float, this... |
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2002-04-11 |
lordhavoc | removed silly uses of 'long' (now int, or qbyte *,... |
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2002-03-30 |
lordhavoc | added cl_avidemo cvar (saves a series of tga images... |
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2002-03-12 |
lordhavoc | added cl_particles_blood_size_min, cl_particles_blood_s... |
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2002-03-01 |
lordhavoc | reenabled loading plaques (and cleaned up that code... |
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2002-02-27 |
lordhavoc | added glFlush call when done feeding geometry, to get... |
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2002-02-27 |
lordhavoc | renamed byte to qbyte throughout engine to eliminate... |
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2002-02-25 |
lordhavoc | removed gl_mesh_merge feature due to unknown buggyness |
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2002-02-25 |
lordhavoc | cleaned up backend code a bit more, added R_Mesh_Draw_G... |
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2002-02-25 |
lordhavoc | clean up |
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2002-02-25 |
lordhavoc | removed gl_viewmodeldepthhack |
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2002-02-24 |
lordhavoc | restructured transparent mesh processing to do conversi... |
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2002-02-24 |
lordhavoc | cleaned up lots of unused code, restructured where... |
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2002-02-23 |
lordhavoc | cleanup of float/byte colors, now colors are always... |
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2002-02-15 |
lordhavoc | moved a lot of 2D/screen stuff out of gl_screen.c into... |
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2002-02-03 |
lordhavoc | rearranged r_speeds report a bit, and split up reportin... |
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2002-01-31 |
lordhavoc | got rid of buildnumber.c and buildnum program, now... |
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2002-01-27 |
lordhavoc | added gl_mesh_dupetransverts cvar (found it is a slowdo... |
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2002-01-25 |
molivier | Updated MSVC6 project files. Vanilla MSVC6 doesn't... |
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2002-01-25 |
lordhavoc | added cl_screen.c/h (eventually most 2D stuff should... |
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2002-01-18 |
lordhavoc | cleaned up a lot of particle rendering properties ... |
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2002-01-17 |
molivier | Fixed a couple of warnings on MSVC6 |
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2002-01-16 |
lordhavoc | hushed unitialized warning on end in cl_particles.c... |
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2002-01-16 |
lordhavoc | rewrote memory system entirely (hunk, cache, and zone... |
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