removed silly uses of 'long' (now int, or qbyte *, depending on the way it was used...
authorlordhavoc <lordhavoc@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 11 Apr 2002 09:33:15 +0000 (09:33 +0000)
committerlordhavoc <lordhavoc@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 11 Apr 2002 09:33:15 +0000 (09:33 +0000)
commit8d4a595ba1b90a62dc781b93b12c2edbfff5080f
treefa158ad6a3e10d3185dccda23e182a456366274f
parentc419ab5f7668f0be6fc64bf6bb634f3cd7fc5306
removed silly uses of 'long' (now int, or qbyte *, depending on the way it was used), and changed memheader sentinels to work on processors which can not handle unaligned memory access (Sparc for example)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@1734 d7cf8633-e32d-0410-b094-e92efae38249
gl_backend.c
gl_rsurf.c
mathlib.c
model_alias.c
model_brush.c
model_shared.c
model_sprite.c
r_clip.c
r_light.c
zone.c
zone.h