added gl_mesh_dupetransverts cvar (found it is a slowdown though)
authorlordhavoc <lordhavoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 27 Jan 2002 00:14:21 +0000 (00:14 +0000)
committerlordhavoc <lordhavoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 27 Jan 2002 00:14:21 +0000 (00:14 +0000)
commit847da7200d03481f243a41ffddb3c5366481a601
treeb926bade12db1467f34927dadec3b5e45b713837
parent12256961a887c1627f3fe17197cc348dd448d82a
added gl_mesh_dupetransverts cvar (found it is a slowdown though)
moved meshfarclip checking from R_Mesh_Draw to R_Mesh_Render

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@1417 d7cf8633-e32d-0410-b094-e92efae38249
gl_backend.c