2005-04-05 |
havoc | consolidated many mempools to make memlist more readabl... |
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2005-03-19 |
havoc | added GAME_THEHUNTED |
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2005-02-03 |
molivier | Replaced snprintf and vnsprintf calls by dpsnprintf... |
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2005-01-25 |
havoc | now supports Mac and Windows newlines everywhere |
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2005-01-21 |
havoc | changed GAME_ init data to have a separate user config... |
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2005-01-03 |
tomaz | Cleaned up alot more memory leaks. (still get 720 leaks... |
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2004-12-02 |
black | Ive done three todo items: |
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2004-12-02 |
molivier | - Removed Con_SafePrint and Con_SafePrintf since they... |
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2004-12-01 |
havoc | implemented PRYDON_CLIENTCURSOR extension (clientside... |
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2004-10-29 |
black | -Minor fix in VM_registercvar. |
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2004-10-27 |
molivier | Pure cleaning commit: removed "crc.[ch]" and "gl_warp_s... |
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2004-10-06 |
havoc | fix nehahra movie support (forgot to handle its protoco... |
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2004-10-05 |
havoc | revised commandline option comments for better categori... |
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2004-10-05 |
havoc | added COMMANDLINEOPTION comments for every commandline... |
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2004-10-04 |
havoc | MSG_ReadAngle functions now return -180 to +180 range... |
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2004-09-21 |
havoc | made quakec stuffed quake1 protocol entities work along... |
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2004-09-17 |
havoc | use double precision for coord and angle conversions... |
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2004-09-14 |
havoc | fix up another quoted commandline issue (this one being... |
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2004-09-14 |
havoc | PROTOCOL_DARKPLACES5 |
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2004-08-27 |
havoc | added GAME_NETHERWORLD |
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2004-08-25 |
havoc | Mem_AllocPool flags and parent parameters added, now... |
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2004-08-24 |
tomaz | Added GAME_PRYDON. |
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2004-08-02 |
molivier | Put all gamemode information (name, game dir, ...)... |
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2004-07-11 |
coderjoe | Add OpenQuartz support, provided by Toddd. |
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2004-05-20 |
havoc | added GAME_NEOTERIC |
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2004-05-20 |
havoc | changed Son of Man's data directory to sonofman, as... |
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2004-05-19 |
havoc | moved screenshot base name stuff to common.c, out of... |
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2004-05-17 |
havoc | changed Com_HexDumpToConsole to print space separated... |
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2004-04-08 |
molivier | Added a "log_file" cvar to control the log file name... |
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2004-04-05 |
molivier | Fixed the "-path" option. A couple of FS variables... |
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2004-03-11 |
molivier | Changed the way DP detects and handles the CPU endianes... |
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2004-03-10 |
havoc | added Print versions of Printf functions and made all... |
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2004-03-01 |
havoc | upgraded network protocol to DP5, now sends precise... |
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2004-02-21 |
havoc | moved light matrix generation out of the render code... |
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2004-01-27 |
molivier | Slight improvement in the way we include the strl{cat... |
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2004-01-21 |
molivier | Transfusion update: renamed the mod directory to "baset... |
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2004-01-07 |
havoc | rewrote COM_ParseToken and COM_ParseTokenConsole to... |
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2003-12-31 |
knghtbrd | More MacOS X stuff. The correct test for MacOS X in... |
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2003-12-29 |
havoc | added GAME_SOM (and its hud), and shuffled some hud... |
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2003-12-04 |
havoc | eradicated SZ_Print, thanks to Fuh for pointing out... |
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2003-12-04 |
havoc | console parsing now behaves like qwcl, thanks to Fuh... |
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2003-11-30 |
havoc | added GAME_FNIGGIUM and GAME_SETHERAL |
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2003-11-30 |
havoc | added comment support to COM_ReadAndTokenizeLine |
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2003-10-25 |
black | Added a new builin function (callfunction) |
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2003-10-05 |
havoc | added COM_ReadAndTokenizeLine, a useful parsing function |
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2003-10-02 |
molivier | The crusade against buffer overflows continues... |
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2003-09-30 |
molivier | Lots of str[n]cat, str[n]cpy, and [v]sprintf have been... |
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2003-09-30 |
molivier | Added strlcat and strlcpy, from OpenBSD. They are smart... |
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2003-09-30 |
molivier | Fixed 2 potential buffer overflows in SearchInfostring |
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2003-09-20 |
havoc | added GAME_ZYMOTIC |
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2003-09-12 |
havoc | changed teu game dir to "baseteu" at request of teu... |
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2003-08-09 |
havoc | change GAME_BATTLEMECH gamedir to "base" (patch supplie... |
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2003-08-06 |
havoc | upgraded network protocol to DPPROTOCOL_VERSION4 -... |
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2003-07-31 |
havoc | corrected a few LittleLongs to LittleFloat in md3 loadi... |
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2003-07-24 |
havoc | added Battlemech (thanks to Todd for submitting the... |
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2003-07-06 |
havoc | renamed GAME_GOODVSBAD2 executable to gvb2 |
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2003-07-02 |
havoc | added GAME_GOODVSBAD2 and GAME_TEU |
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2003-06-22 |
havoc | This is the network rewrite I've been working on for... |
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2003-06-04 |
havoc | fixed a bunch of signed/unsigned mismatch warnings... |
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2003-05-23 |
havoc | console logging (-condebug) now starts earlier in the... |
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2003-03-28 |
havoc | corrected the misspelled name GAME_NEXIUZ (and related... |
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2003-03-28 |
havoc | MSG_ReadFloat now checks if the message has enough... |
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2003-03-27 |
havoc | Elric added BuffBigLong, BuffBigShort, BuffLittleLong... |
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2003-03-21 |
havoc | This is a patch from Elric greatly cleaning up the... |
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2003-02-17 |
havoc | improved Com_HexDumpToConsole, it now prints properly... |
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2002-12-02 |
havoc | renamed and altered SZ_HexDumpToConsole to be Com_HexDu... |
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2002-11-10 |
havoc | add GAME_NEXIUZ gamemode |
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2002-10-30 |
havoc | fixed all the signed/unsigned mismatch warnings |
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2002-09-24 |
havoc | Thanks to Elric for adding dpmaster support! |
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2002-09-23 |
havoc | almost completely rewrote vid_wgl's mode code, there... |
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2002-09-18 |
havoc | matchpattern can now be case insensitive if desired |
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2002-09-11 |
havoc | whitespace |
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2002-09-05 |
havoc | you can now (try to) play in maps you don't have, and... |
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2002-08-23 |
havoc | removed check for registered.integer in GAME_NORMAL... |
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2002-08-21 |
molivier | Refixed COM_StripExtension :oP |
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2002-08-21 |
havoc | change default com_basedir to "." to fix the game when... |
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2002-08-21 |
molivier | Fixed COM_StripExtension for strings without a single dot |
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2002-08-20 |
havoc | got rid of host_parms |
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2002-08-20 |
havoc | got rid of host_parms.argc and argv, now uses com_argc... |
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2002-08-10 |
havoc | (patch from Elric) BloodBath renamed to Transfusion |
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2002-06-02 |
knghtbrd | A minor removal of a few pieces of dead code. Nothing... |
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2002-03-30 |
lordhavoc | added cl_avidemo cvar (saves a series of tga images... |
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2002-03-25 |
lordhavoc | now loads gamedir/*.pak instead of gamedir/pak#.pak... |
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2002-03-22 |
molivier | A few minor changes for BloodBath support (including... |
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2002-03-20 |
lordhavoc | added -bloodbath game |
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2002-03-20 |
lordhavoc | fix for CreatePath creating a directory of the drive... |
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2002-03-16 |
lordhavoc | changed protocol back to using float coordinates, unles... |
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2002-02-27 |
lordhavoc | renamed byte to qbyte throughout engine to eliminate... |
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2002-02-23 |
lordhavoc | removed -zone mention from SZ_GetSpace overflow error |
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2002-02-18 |
lordhavoc | new entity protocol, GREATLY improved over quake, massi... |
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2002-01-31 |
lordhavoc | got rid of buildnumber.c and buildnum program, now... |
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2002-01-16 |
lordhavoc | rewrote memory system entirely (hunk, cache, and zone... |
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2001-12-17 |
knghtbrd | -safe now does something approximately close to correct... |
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2001-12-04 |
lordhavoc | rewrote RecursiveHullCheck, no longer gets stuck on... |
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2001-10-29 |
lordhavoc | moved ixtable definition and initialization code to... |
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2001-10-26 |
lordhavoc | added CVAR_SAVE and CVAR_NOTIFY flags to cvar_t structu... |
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2001-10-15 |
lordhavoc | Major update, been neglecting CVS for some time... |
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2001-06-03 |
taniwha | hopefully fix external file gzip support |
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2001-05-30 |
lordhavoc | added loadsize variable set by COM_LoadFile |
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2001-05-30 |
lordhavoc | fixes for zlib support, eliminated win32 FAR warnings... |
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