]> icculus.org git repositories - divverent/darkplaces.git/commit
corrected a few LittleLongs to LittleFloat in md3 loading (EEP those were bad)
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 31 Jul 2003 00:26:34 +0000 (00:26 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 31 Jul 2003 00:26:34 +0000 (00:26 +0000)
commitef35a088cb3ab1900acdbd5285465cd845368e79
tree6cdc8b3e46894ace8a2817a71b36f2a34409f458
parent01e2d86178b9523fa75e106f2c844c8e45e300bf
corrected a few LittleLongs to LittleFloat in md3 loading (EEP those were bad)
.skin loading is now able to parse the quake3 format, and uses "common/nodraw" or "textures/common/nodraw" for the invisible parts, this also meant supporting replacement tag names in the .skin files...  so that's implemented as well (quite difficult)
COM_ParseToken upgraded to be able to parse .skin files (now identifies more single character tokens, and can return newlines if desired - this required patching lots of code to pass false to it)
added beginnings of support for DPPROTOCOL_VERSION4 in client (I.E. does nothing right now because the server speaks DPPROTOCOL_VERSION3)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3352 d7cf8633-e32d-0410-b094-e92efae38249
14 files changed:
cl_parse.c
client.h
cmd.c
common.c
common.h
host_cmd.c
model_alias.c
model_brush.c
model_shared.c
model_shared.h
pr_cmds.c
pr_edict.c
protocol.c
r_shadow.c