2008-07-26 |
div0 | CTF! |
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2008-07-24 |
blub0 | CSQC part for the new score system (not really finished... |
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2008-07-19 |
div0 | add a rule for impulse 911 to not spawn above trigger_h... |
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2008-07-18 |
div0 | sv_pogostick, sv_doublejump, add destructors to menu... |
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2008-07-10 |
div0 | compilation fix for fteqcc -O0 |
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2008-07-08 |
blub0 | Keep track of CSQC compatibility. |
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2008-07-06 |
blub0 | Added the capture-counter and changed the CTF scoreboar... |
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2008-07-04 |
blub0 | Instead of wasting actual entities, I now use the TempE... |
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2008-07-01 |
div0 | change all function declarations (except builtins and... |
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2008-06-30 |
div0 | sv_maxidle_spectatorsareidle |
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2008-06-30 |
div0 | sv_maxidle system; add #defines for buttons |
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2008-06-29 |
savagex | make sv_gentle a global variable, read in the same... |
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2008-06-07 |
div0 | Allow FORCING fog by the server (sv_foginterval 5 makes... |
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2008-06-01 |
div0 | change all spawn functions to use the spawnfunc_ prefix... |
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2008-05-25 |
greenmarine | git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3661... |
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2008-05-24 |
greenmarine | new feature: g_tourney |
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2008-05-18 |
greenmarine | new feature: g_maxplayers (set to 0 to disable) |
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2008-05-18 |
greenmarine | Nifreks lockonrestart feature. Used in team-based game... |
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2008-05-17 |
greenmarine | extension of the ready-restart feature: |
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2008-03-17 |
esteel | put my new nick instead of the old in a comment and... |
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2008-02-26 |
lordhavoc | bots now play CTF properly |
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2008-02-13 |
div0 | g_balance_kill_delay to prevent abuse of "kill" |
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2008-01-24 |
div0 | support maps without team specific spawn points in... |
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2008-01-23 |
div0 | -scmenu; make mapinfo default |
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2008-01-22 |
lordhavoc | changed all te_ effects (except te_bloodshower) to... |
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2008-01-22 |
div0 | make Arena's reset function also reset spawnpoints |
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2008-01-19 |
div0 | Persistent CTF capture time records! |
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2008-01-13 |
div0 | next improvement to mapinfo: Q3A SG/MG swap, mapinfo... |
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2008-01-13 |
div0 | tZork's trigger changes (trigger_delay, trigger_multipl... |
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2008-01-13 |
div0 | Q3A map compatibility |
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2008-01-11 |
div0 | Speedrun mode: impulse 77 now: |
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2008-01-04 |
kadaverjack | changed g_minstagib_invis_alpha <= 0 to use EF_NODRAW... |
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2007-12-12 |
kadaverjack | - changed sv_ready_restart to use a qc based restart... |
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2007-12-07 |
lordhavoc | implemented models/player/whatever.md3.animinfo file... |
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2007-11-15 |
div0 | latch the mutator cvars too |
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2007-11-15 |
div0 | made cvars like g_ctf only be queried once on startup |
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2007-10-06 |
div0 | make use of DP_CON_BESTWEAPON to make the bestweapon... |
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2007-09-01 |
div0 | separate refire timers for each weapon; fixes "faster... |
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2007-06-26 |
div0 | banning, kicking and banning in voting, some display... |
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2007-06-19 |
div0 | jonaskoelker's handicap patch: client side cvar cl_hand... |
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2007-05-20 |
savagex | new logic for func_assault_destructible (it doesn't... |
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2007-05-05 |
div0 | correctly handle bots now between spectate/unspectate... |
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2007-05-04 |
lordhavoc | very major cleanup of precache code, this patch reduced... |
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2007-05-03 |
div0 | - sv_cheats now gets only read at startup (just like... |
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2007-04-30 |
div0 | itemsInMap (Dresk) |
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2007-04-25 |
div0 | use play2() function (as preparation for sound packs) |
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2007-04-21 |
kadaverjack | - changed newlines string to #define and added even... |
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2007-04-16 |
div0 | no setorigin in waypoint sprites (havoc); |
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2007-04-15 |
div0 | now using DP_SV_CMD/DP_QC_CMD; removed cvar abuse by... |
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2007-04-13 |
div0 | waypoint sprites system mainly for CTF; currently with... |
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2007-04-13 |
div0 | new zoom customization: cl_zoomspeed, cl_zoomfactor |
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2007-04-04 |
div0 | reverting Q1BSP compatibility change (breaks cl_movemen... |
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2007-04-04 |
div0 | Q1 map support; ctf1 now works! |
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2007-04-01 |
div0 | - now using a fresh dpextensions.qc |
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2007-03-26 |
div0 | - projectile style is now 2 (Newtonian with aimfix... |
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2007-03-17 |
div0 | preparations for better team auto balancing; |
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2007-03-15 |
esteel | removed clientcommands |
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2007-02-06 |
esteel | removed unused welcomemessage_time and renamed welcomem... |
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2007-01-27 |
div0 | waypoints out of items configurable; |
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2007-01-14 |
div0 | Replaced trunk's centerprint system by the simpler... |
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2007-01-13 |
div0 | respawn countdown |
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2006-12-21 |
div0 | no more flag fallthrough |
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2006-12-18 |
div0 | new cvar: quit_when_empty - exits the server once it... |
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2006-12-17 |
div0 | version nag feature - non-SVN clients get a message... |
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2006-12-12 |
div0 | get rid of the damn LMS player count... no LMS player... |
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2006-12-08 |
div0 | do not show currently selected player - show player... |
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2006-12-01 |
savagex | add a nice patch from esteel to fix the rapid weapon... |
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2006-11-29 |
esteel | removed variable was defined twice (attack_finished) |
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2006-08-30 |
kadaverjack | removed .extralives |
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2006-08-22 |
div0 | New and pointless mutator: g_running_guns :P |
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2006-08-17 |
div0 | some adjustments to player name display |
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2006-08-17 |
div0 | Display player name when pointing to him. Removed impul... |
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2006-08-11 |
div0 | and now it shows the LAST player the crosshair pointed to |
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2006-08-02 |
div0 | simplified weapon throw code by removing redundant... |
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2006-07-28 |
div0 | damn, forgot to add these |
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2006-07-09 |
div0 | when changing teams or leaving, your scores are now... |
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2006-06-30 |
div0 | weapon_thinkf now is safe to be called twice in a frame... |
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2006-06-28 |
div0 | centerprints now are managed independently per line |
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2006-06-12 |
savagex | nothing to see here |
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2006-06-12 |
lordhavoc | renamed and moved all gamec/*.[ch] files to *.q[ch] |
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