divverent/nexuiz.git
2010-05-28 m0rfarScaled the weapon models down about 30% to match 2... master trunk
2010-05-23 m0rfarA few map preview pics updates
2010-05-23 m0rfarMake Farewell use Heaven sky
2010-05-23 m0rfarNew sky by me, Heaven (1024x1024 version)
2010-05-09 m0rfarrename source files for h_seeker to h_fireball
2010-05-09 m0rfarw_ weapon models are not used anymore. Deleting them.
2010-04-10 m0rfarNexuiz wants this enabled. sv_gameplayfix_consistentpla...
2010-04-05 m0rfarthis file is useless
2010-04-05 m0rfarthis file is useless
2010-04-05 m0rfarchanged all references to nexuiz.com
2010-04-05 m0rfarthis file is useless
2010-04-04 m0rfarmade the clock image the same size as in 2.5.2. The...
2010-04-04 m0rfarAdded the announcer sounds in male and robotic folders...
2010-03-28 m0rfarRLE compress exosystem
2010-03-15 morphedjust a small fix for one texture from eX set
2010-03-14 div0fix annoying sbar font size bug (showing wrong alignmen...
2010-03-14 m0rfarprecache typehit.wav
2010-03-14 m0rfarinfo_location description typo
2010-03-14 m0rfarAdding info that debugging on vista and 7 is not the...
2010-03-14 m0rfaradded g_respawn_waves cvar description
2010-03-14 m0rfarultra mini typo in a cvar description
2010-03-14 m0rfarcvar typos
2010-03-14 m0rfarambient sound depends on master
2010-03-14 m0rfarDon't try to set a read-only cvar. (r_glsl is vid_gl20...
2010-03-13 div0try to fix map loading of hypergallery
2010-03-10 div0default to higher texture resolution
2010-03-09 fruitiexadd z velocity from trace_ent when jumping
2010-03-09 div0less forward acceleration in physicsNoQWBunny please...
2010-03-08 div0no QW bunny physics: adjust aircontrol, friction
2010-03-06 div0fix sideways friction negative
2010-03-06 fruitiexnerf crylink a lot (nexrun) :O
2010-03-05 fruitiex"fix" the jumppads by adding a 2-frame delay for double...
2010-03-04 fruitiexhad forgotten to commit disabling of hagar secondary...
2010-03-03 div0physicsNoQWBunny: way more sideways friction, to apply...
2010-03-02 div0fix a typo
2010-03-02 div0change speed_up_zonly to an extra speed_z variable
2010-03-01 fruitiexupdate the crylink in nexrun balance
2010-02-28 div0added entity documentation for warpzones
2010-02-28 div0fix cursor trace for chase cam
2010-02-28 div0use the correct crosshair trace where needed
2010-02-28 div0fix scale handling
2010-02-28 div0make the cameras actually work
2010-02-28 div0camera support: func_warpzone_camera -> target_position...
2010-02-28 div0provide two alternatives to triger_warpzone--killtarget...
2010-02-28 div0warpzones: make warpzonelib depend less on Nexuiz
2010-02-28 div0optional better warpzone culling: cl_warpzone_usetrace
2010-02-28 div0better rick roll angle handling - cube map is now almos...
2010-02-28 div0fix some angles mess :P
2010-02-28 div0fix abuse of v_ globals :P
2010-02-28 div0disable the sidespeed/forwardspeed disabling workaround...
2010-02-28 div0lots of simplifaction of the trace function of warpzones
2010-02-28 div0change the sense of the transform in findradius
2010-02-28 div0hide the glitch when warpzone changes angles by almost...
2010-02-28 div0ignore refsys in findradius
2010-02-28 div0minor code cleanup; mark bug as todo
2010-02-28 div0handle traces correctly if starting inside a warpzone
2010-02-28 div0use r_drawexteriormodel to hide graphics glitch
2010-02-28 div0fix nearclip threshold
2010-02-28 div0hook now working!
2010-02-28 div0we don't need preshift, all transforms can be represent...
2010-02-28 div0fix multi-zone impacts
2010-02-28 div0fix RL
2010-02-28 div0fix fireball
2010-02-28 div0fix electro combos through warpzones
2010-02-28 div0findradius wrapper - more guns work now
2010-02-28 div0TODO update
2010-02-28 div0properly transport projectiles
2010-02-28 div0TODO file: add weapon support list
2010-02-28 div0remove a TODO item
2010-02-28 div0now bullets support warpzones too
2010-02-28 div0warpzone: fix nex shot origin
2010-02-28 div0nex also supports warpzones now
2010-02-28 div0MinstaNex now can shoot through warpzones... using...
2010-02-28 div0fix porto
2010-02-28 div0turn the angles the other way for consistency
2010-02-28 div0todo
2010-02-28 div0server culling camera support
2010-02-28 div0TODO file
2010-02-28 div0more warpzone fixes - now angled warpzones work too
2010-02-28 div0missing file change
2010-02-28 div0move mathlib into warpzonelib too
2010-02-28 div0license typo fixed
2010-02-28 div0make warpzonelib depend less on Nexuiz
2010-02-28 div0warpzonelib - the beginning
2010-02-28 div0require only one of the two entities to target the...
2010-02-28 div0fix in-solid players after warpzoning
2010-02-28 div0warpzones: properly account for lag - predict them...
2010-02-28 tzorkVehicle Spiderbot:
2010-02-28 tzorkNew hud for spiderbot and racer
2010-02-27 div0fix cursor trace start/endpos for chase cam
2010-02-27 div0hm... does cl_prydoncursor -1 really do what I want...
2010-02-27 div0also force cl_prydoncursor_notrace to 0 if antilag...
2010-02-27 div0get rid of lots of prydon cursor trace use, only tZork...
2010-02-27 div0GDB_ME env variable runs a test case in gdb now
2010-02-27 div0add dprint, ftos, vtos to the functions a test case...
2010-02-27 div0test case framework
2010-02-27 tzorkVehicle racer:
2010-02-25 merlijnoops, had a little bug
2010-02-25 merlijnrewrite the record plugin to actually make a little...
2010-02-25 fruitiexfix typo
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