no setorigin in waypoint sprites (havoc);
authordiv0 <div0@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Mon, 16 Apr 2007 09:23:28 +0000 (09:23 +0000)
committerdiv0 <div0@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Mon, 16 Apr 2007 09:23:28 +0000 (09:23 +0000)
commit44fb0e9e7f1a8addb561edcde78896304477eba9
tree126d174221cf3e6078f86195d2c8ed4e4854e3b4
parente96d3bdb06d94888a38cb5f699a0423b44b9fe10
no setorigin in waypoint sprites (havoc);
only one hit sound per player per frame (Dresk)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2323 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
data/default.cfg
data/qcsrc/server/defs.qh
data/qcsrc/server/g_damage.qc
data/qcsrc/server/g_world.qc
data/qcsrc/server/w_common.qc
data/qcsrc/server/waypointsprites.qc